Description
This is a battle royale template 100% blueprint, 2 maps included. You can customize the server settings (Player count, Solo/duo/squad. Works with both dedicated and listen server.
You can pickup weapons, items from the ground, add them to the inventory or auto-equip if it's a main weapon if one is not already equipped, the inventory supports drag/drop and hover tooltips, equipping from inventory to the main slots or the opposite, drop items, you can also drop a specific amount from an item you in the inventory like bandages/grenades etc. Inventory has a weight system, the player will be informed when you can't place/pickup in the inventory due to insufficient space.
Weapons can be reloaded, swapped and can shoot. All weapon animations are replicated, weapons are projectile based.
The project includes a minimap and an overview map that can be used to track your location and your teammates if the game mode is either Duos or Squads, you can add a marker in your overview map and that marker will be replicated to your friendlies with your own marker color. The minimap can track anything with custom textures and colors.
The item system uses a data table where you can modify (or add new) all pickups in one place easily.
说明
这是一款对战模板,100% 蓝图,包含 2 张地图。你可以自定义服务器设置(玩家人数、单人/双人/小队。适用于专用服务器和监听服务器。
您可以从地上拾取武器和物品,将其添加到库存中,如果是主武器,则在尚未装备的情况下自动装备。库存支持拖/放和悬停工具提示,可从库存中装备到主插槽或相反的位置,也可丢弃物品,您还可以从库存中的物品丢弃特定数量的物品,如绷带/手榴弹等。库存有一个重量系统,当由于空间不足而无法在库存中放置/拾取物品时,玩家会收到通知。
武器可以装弹、交换和射击。所有武器动画都是复制的,武器是基于弹射的。
该项目包括一个小地图和一个总览地图,如果游戏模式是双人或小队,该地图可用于追踪你和你的队友的位置,你可以在总览地图上添加一个标记,该标记将以你自己的标记颜色复制给你的友军。小地图可以使用自定义纹理和颜色追踪任何东西。
物品系统使用数据表,您可以在一个地方轻松修改(或添加新的)所有拾取物品。
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