脚本/功能 【更新】Scriptable Object Editor 1.2脚本对象编辑器

Unity插件信息
插件名称: Scriptable Object Editor
插件官网: https://assetstore.unity.com/packages/tools/utilities/scriptable-object-editor-235840
版本: 1.2
解压密码:
素材类型: 脚本/功能



What to Expect?
The ScriptableObject Editor's sole purpose is to give programmers and designers the ability to contain all data based editing within a single centralized window. The ScriptableObject Editor does this by allowing the user to easily navigate by making use of filters to mask for object types and folder pathing.

The scrollbar view assisted by search bar gives quick and easy access to all ScriptableObjects within a connected and close-by serialized window where the selected object's properties can be modified and auto saved upon modification. The user will also have the ability to delete or rename the selected object from the same window.

Another addition to assisting developers is the creation menu, a sub-popup menu within the ScriptableObject Editor. This will allow users to easily create new ScriptableObjects and even create completely new Types of ScriptableObjects.



期待什么?
脚本对象编辑器(ScriptableObject Editor)的唯一目的是让程序员和设计师能够在一个集中的窗口中进行所有基于数据的编辑。为此,脚本对象编辑器允许用户使用过滤器来屏蔽对象类型和文件夹路径,从而轻松导航。

滚动条视图由搜索栏辅助,可快速、方便地访问连接在一起的序列化窗口中的所有可脚本对象,在该窗口中可修改所选对象的属性,并在修改后自动保存。用户还可以在同一窗口中删除或重命名所选对象。

另一个协助开发人员的新增功能是创建菜单,这是脚本对象编辑器中的一个子弹出菜单。这将允许用户轻松创建新的可脚本对象,甚至创建全新类型的可脚本对象。



作者 cg小白兔 发表于 昨天 12:01
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