Dedicated Server Kit is the most complete dedicated server backend for your Mirror-based Unity multiplayer games. This kit is ideal if you want to host your server-authoritative games on a dedicated server of your own.
Be in total control of your game's backend and avoid depending on expensive third-party services. Prevent hackers from disrupting your online community.
FEATURE OVERVIEW
• REST API written in state-of-the-art Go.
• Secure authentication. Player data is safely stored in a MySQL database.
• Convenient, easy to use game room matchmaking (ideal for room-based lobbies).
• Compatible with Mirror.
• Engine and networking library-agnostic.
• Complete Go and C# source code provided that you can modify and extend as needed.
DISCLAIMER
• This kit is exclusively intended to support server-authoritative games, where the games are run on a dedicated server. It does not support non-server-authoritative setups like P2P games or player-hosted servers.
• Even when using the kit for your game's backend, you are still responsible for writing the multiplayer logic of your game. This assumes a knowledge of multiplayer programming on your end.
• As a user of the kit, you are solely responsible for the administration and maintenance costs of your dedicated server. This assumes a knowledge of what a dedicated server is and how to set up one on your end. We only provide the backend code for you to build your own platform upon.
• Please note we do not provide support for matters not strictly related to the kit, such as writing your game's multiplayer logic or setting up/deploying the kit on your dedicated server.