Description
The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect.
Easy use in blueprint.
2 geometric types: arch and line.
Creates 2 arches.
Rotate along X, Y, Z. Not only Z (Top-Down games).
High performance, the component is written in C ++.
Can be used in 3D and 2D games.
Can be used for pseudo lighting (example in the screenshot).
Easy to use in blueprint. For minimal functionality, only two functions need to be called.
Additional functions for interpolation of angles, radius, rotation. Watch the video preview.
Can be executed on a server in a multiplayer game.
Detection of enemies occurs even if the mesh is invisible.
The only "Line Of Sight" plugin on the market with support for two arches, two types of geometric shapes (line and arch), reverse arch, texture support and the fastest.
说明
该组件可创建视场(Field of vision),让你检测物体。它还可用于后期处理,产生伪光照和战争迷雾效果。
可在蓝图中轻松使用。
2 种几何类型:拱形和线形。
创建 2 个拱形。
可沿 X、Y、Z 轴旋转,而不仅限于 Z 轴(自顶向下游戏)。
高性能,该组件由 C ++ 编写。
可用于 3D 和 2D 游戏。
可用于伪照明(截图中的示例)。
易于在蓝图中使用。只需调用两个函数即可实现最小功能。
附加函数用于对角度、半径和旋转进行插值。观看视频预览。
可在多人游戏的服务器上执行。
即使网格不可见,也能侦测到敌人。
市场上唯一一款 “视线 ”插件,支持两个拱形、两种几何图形(直线和拱形)、反向拱形、纹理支持,而且速度最快。
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