Описание
Notice
UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
The mesh of the eyes has been changed. (The excessive light reflection issue has been fixed in version 5.2.)
To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed
The mouth shape in the binding pose has been changed to a closed mouth expression.
The clothing options have been modified. (It runs without lag in all versions.)
This asset consists of One female character, multiple machinery objects and other additional objects.
The face, hair, arms, clothing, and multiple machinery objects are each made up of separate skeletal Meshes.
Hair, body, machinery objects can be freely replaced or added.
The color, roughness, and metalic of each part can be customized through material instances.
Each part is skinned, rigged, and shares the "Bella_v02" skeleton.
This asset has basic move animations.
Описание
注意事项
UE4 人体模型装配: 现在可以与 UE4 人体模型共享动画而无需重定向。(之前的颈部 02 骨骼已移除,而面部和胸部骨骼保持不变)。
更改了眼睛的网格。(在 5.2 版中修复了过度光反射问题)。
为方便使用 LiveLinkFace 应用程序,现在支持 52 个变形目标,删除了以前的变形目标
绑定姿势中的嘴形已改为闭口表情。
修改了服装选项。(在所有版本中运行均无延迟)。
该资产包括一个女性角色、多个机械对象和其他附加对象。
脸部、头发、手臂、衣服和多个机械对象都是由单独的骨骼网格构成的。
头发、身体和机械对象可以自由替换或添加。
每个部分的颜色、粗糙度和金属感都可以通过材质实例进行自定义。
每个部分都有皮肤和装配,并共享 “Bella_v02 ”骨架。
该资产具有基本的移动动画。
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