[color=var(--color-font-normal)]Editor
[color=var(--color-font-normal)]* Changed "ASEMaterialInspector" to "AmplifyShaderEditor.MaterialInspector"
[color=var(--color-font-normal)]* Updated default shader target for Surface shaders to 3.5
[color=var(--color-font-normal)]* Fixed loading a shader sometimes shows an empty canvas (nodes out of view)
[color=var(--color-font-normal)]* Fixed bug in "Clear Log on Update" preferences option hiding messages
[color=var(--color-font-normal)]Templates
[color=var(--color-font-normal)]* Added "op" (posOS) and "vp" (posVS) to template local vars options
[color=var(--color-font-normal)]* Fixed Surface shader errors using Depth Fade and Tessellation combined (#368)
[color=var(--color-font-normal)]* Fixed a few implicit truncation warnings for operations involving clip position
[color=var(--color-font-normal)]* Updated all templates to shader target 3.5
[color=var(--color-font-normal)]* Updated Fog, Vertex Lighting, Depth Output, Early-Z in URP 12x-17x (#349, #274)
[color=var(--color-font-normal)]* Updated decal templates to use correct relative-world position (URP 12-17x)
[color=var(--color-font-normal)]* Fixed Lit and Hair template api errors in HDRP 14x
[color=var(--color-font-normal)]* Fixed "Alpha Clipping" in URP 12x to 17x
[color=var(--color-font-normal)]* Fixed duplicated ase_local_var in HDRP templates 10x to 17x