着色/阴影 【更新】Linework Outlines and Edge Detection 1.4.1

Unity插件信息
插件名称: Linework Outlines and Edge Detection
插件官网: https://assetstore.unity.com/packages/vfx/shaders/linework-outlines-and-edge-detection-294140
版本: 1.4.1
解压密码:
素材类型: 着色/阴影
本帖最后由 cg小白兔 于 2025-2-24 15:43 编辑























With Linework you can easily render outlines and fill effects.
5+ years in the making, Linework is the culmination of years of experimentation that I have done with outline rendering in Unity. Made with love .

Multiple techniques.
There is no one-size-fits-all solution for outlines. Linework includes multiple techniques, balancing visual fidelity and performance.
Performant.
Leveraging the power of the SRP batcher and the Unity 6 Render Graph, Linework is able to render multiple outlines within a single batch.
Easy to use.
A considerable amount of development time has gone into finetuning the user experience for Linework so that it is as user-friendly as possible while still being flexible.

Features
Support for Unity 6, Unity 2022.3 and URP
Fast Outline effect for rendering simple outlines using vertex extrusion
Soft Outline effect for rendering soft and glowy outlines
Wide Outline effect for rendering consistent and smooth outlines
Edge Detection effect for rendering a full-screen outline effect that applies to the whole scene
Surface Fill effect for rendering screen-space fill effects and patterns
Use rendering layers to easily configure per-object outlines and stack effects
Custom editor UI and settings for easy authoring of outlines
Full source code included
Extensive documentation
Great support
Compatible with alpha cutout shaders
Compatible with vertex animation
Compatible with MacOS, Windows, WebGL and iOS (Android and VR untested)
Compatible with the DOTS Hybrid Renderer


通过 Linework,您可以轻松渲染轮廓和填充效果。
Linework 历经 5 年多的时间,是我多年来在 Unity 中进行轮廓渲染实验的结晶。用爱制作。

多种技术。
没有放之四海而皆准的轮廓解决方案。Linework 包含多种技术,可在视觉保真度和性能之间取得平衡。
性能卓越。
借助 SRP 批处理器和 Unity 6 渲染图的强大功能,Linework 可在一个批次内渲染多个轮廓。
易于使用。
我们投入了大量的开发时间来优化 Linework 的用户体验,使其在保持灵活性的同时尽可能方便用户使用。

功能特点
支持 Unity 6、Unity 2022.3 和 URP
使用顶点挤出渲染简单轮廓的快速轮廓效果
软轮廓效果,用于渲染柔和的发光轮廓
宽轮廓效果可渲染一致、平滑的轮廓
边缘检测 "效果,用于渲染适用于整个场景的全屏轮廓效果
表面填充效果用于渲染屏幕空间填充效果和图案
使用渲染层可轻松配置每个对象的轮廓和堆叠效果
自定义编辑器用户界面和设置,轻松创建轮廓
包含完整的源代码
丰富的文档
强大的支持
与阿尔法剪切着色器兼容
兼容顶点动画
与 MacOS、Windows、WebGL 和 iOS 兼容(安卓和 VR 未测试)
与 DOTS Hybrid Ren 兼容





作者 cg小白兔 发表于 昨天 15:42
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