UNI VFX
UNIversal visual effects for Unity URP
Uses highly performant GPU particle systems made in Visual Effect Graph.
Includes special effects for shields, dissolve and characters.
Super easily customisable VFX without the need to ever enter the Visual Effect Graph Editor.
Uses (VFX) Events - one Game Object stores multiple effects which can be triggered via C# or Visual Scripting.
A total of 145 VFX Events (not including 'stop' events), 96 Prefabs, 114 Textures and 48 Meshes optimized for VFX. Full content breakdown in the 'Technical details' below.