You can create any type of Airplane game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.
It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.
This is a complete package with 4 different Plane types for your Airplane game. It has lots of features listed below:
Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize. Our missiles have Auto aim feature as well.
4 Different Airplane Type: There are 4 different airplane type that you can select. All of them are implemented well and ready to use. These are: Paper airplane, Old primitive airplane, 1940s middle type airplanes and new generation Jet Aircraft!
Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Airplane's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Airplane. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Airplane Motor is consuming gasoline while it is flying.
Create your Mobile and PC Airplane games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.
You can replace the Airplane model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.
Third-Party Notice: The package contains CC0 licensed content, and the video and images are for presentation purposes. If you want to use these visuals and content, you can find them for free online and use them in your projects.
您可以使用此软件包创建任何类型的飞机游戏,适用于高质量 PC 平台或 Android 或 IOS 等移动平台。
它支持并拥有 TPS(第三人称射击)和 FPS(第一人称射击--驾驶舱内)模式。
这是一个完整的软件包,包含 4 种不同的飞机类型,适合您的飞机游戏。它具有以下许多功能:
武器(机枪和导弹发射器): 您有两种武器。机枪和导弹发射器。这两种武器都有详细记录,易于定制。我们的导弹还具有自动瞄准功能。
4 种不同的飞机类型: 您可以选择 4 种不同的飞机类型。所有类型都已实现并可随时使用。它们分别是 纸飞机、老式原始飞机、20 世纪 40 年代的中型飞机和新一代喷气式飞机!
敌方 AI:敌方防空车拥有 EnemyAI 脚本。您可以使用默认的 “敌人预制”,也可以使用此 EnemyAI 脚本创建自己的敌人。您可以设置敌人的属性:健康度、射程、射击间隔和精确度(它们的攻击力)。敌人 AI 可以巡逻!敌人可以在同一时间向你移动和攻击。
可收集的强力装备: 游戏中有两种不同的可收集预置。它们分别是可收集汽油(Collectable_Gas)和可收集弹药(Collectable_Ammo)。您可以设置收集汽油的数量。您也可以通过在检查器上配置可收回类型和数量来配置弹药类型(机枪或导弹)和可收回弹药数量。
可折叠建筑
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