脚本/功能 【更新】FS Parkour And Climbing AI 1.3.1跑酷和攀爬系统

Unity插件信息
插件名称: FS Parkour And Climbing AI
插件官网: https://assetstore.unity.com/packages/tools/game-toolkits/fs-parkour-and-climbing-ai-269625
版本: 1.3.1
解压密码:
素材类型: 脚本/功能


















This asset requires the Parkour & Climbing System asset to work.
This asset allows you to create AI Characters that can traverse complex environments in games using various parkour and climbing actions. You can easily create Enemy characters or Friendly NPCs that follow the player wherever they go using parkour.

This asset utilizes Unity's Navmesh system along with our pathfinding system for finding paths through climbable and jumpable points. Since it uses the built-in Navmesh system, you can use the Navmesh API and easily integrate it with your own systems (like combat system, shooting system, etc.)

The asset is built on top of the Parkour and Climbing system asset which is used to create player characters that can perform parkour and climbing actions.

Easy to use editor tool for creating navmesh links for performing parkour & climbing actions
Developers can use the built-in Navmesh API to move the AI character and they will automatically perform parkour and climbing action when required
Uses a combination of Unity's built-in Pathfinding and our Pathfinding system for navigating the world
Supports predictive jumps that allow AI characters to find jumpable points and execute precise jumps to them
Uses Inverse Kinematics (IK) to place the hands and feet dynamically while climbing.
Supports Braced Hang and Free Hang climbs
AI character will automatically perform different parkour actions based on height and type of obstacle

该资产需要 “跑酷和攀爬系统 ”资产才能使用。
使用该资产,您可以创建可以在游戏中使用各种跑酷和攀爬动作穿越复杂环境的 AI 角色。您可以轻松创建敌方角色或友方 NPC,他们可以使用跑酷跟随玩家到任何地方。

该资产利用 Unity 的 Navmesh 系统和我们的寻路系统,通过可攀爬和可跳跃点寻找路径。由于它使用的是内置的 Navmesh 系统,因此您可以使用 Navmesh API 并轻松将其与您自己的系统(如战斗系统、射击系统等)集成

该资产建立在跑酷和攀爬系统资产之上,该资产用于创建可以执行跑酷和攀爬动作的玩家角色。

易于使用的编辑工具,用于创建执行跑酷和攀爬动作的导航链接
开发人员可以使用内置的导航 API 移动 AI 角色,它们会在需要时自动执行跑酷和攀爬动作
结合使用 Unity 的内置寻路系统和我们的寻路系统来导航世界
支持预测跳跃,允许 AI 角色找到可跳跃点并执行精确的跳跃到这些点
在攀爬时使用逆运动学(IK)动态地放置手和脚。
支持支撑悬挂和自由悬挂攀爬
AI 角色会根据障碍物的高度和类型自动执行不同的跑酷动作





作者 cg小白兔 发表于 7 小时前
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