Amplify Impostors BETA 0.9.4 编辑器插件
插件名称:Amplify Impostors BETA 0.9.4插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Amplify Impostors BETA 0.9.4
Amplify Impostors 系列索引:
Amplify Impostors 0.8.3下载链接
Amplify Impostors 0.8.4下载链接
Amplify Impostors 0.9.0下载链接
Amplify Impostors 0.9.6.002下载链接
Amplify Impostors 0.9.6.003下载链接
此扩展要求每个用户一份授权.要求Unity 2017.1.0 或更高版本。
* * BETA RELEASE * *
1-Click Impostor Creator!
Optimize your projects with ease by using next-generation Billboard Impostors.
What are Impostors?
Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.
Flexible
Impostors can be moved, rotated, scaled, receive and cast shadows, intersect other objects or impostors, and can be used with LODGroup or any third-party LOD system.
Modern
Making full use of GPU-based instancing, our tool provides Spherical and Octahedron Impostor techniques, the latter being capable of performing smart transitions between different views.
Features
• 1-Click Bake!
• Octahedron and Spherical Impostors
• Billboard Shape Editor
• Smart Blending between views
• Hardware Instancing
• Depth-write for Object Intersections
• Forward and Deferred rendering
• LWRP and HDRP support (v4.9.0+)
• Full Lighting and Shadowing
• Dithered LOD Cross-Fade
• LODGroup compatible
• Custom Material Baking
Upcoming Features
• Dynamic Impostors
• Batch Processing
Technical Considerations
Currently, standard baking is only supported if the shader exposes a Deferred path, such as Unity Standard shaders. However, the Impostors created can be used in both Forward and Deferred modes.
Please check our Roadmap for more information on upcoming features. This tool is currently in development, performance and quality will be gradually improved in upcoming releases.
Make the change, use the professional tools you crave. Our products are developed by industry professionals and our support team always goes one step beyond to resolve any possible issues our clients might have.
References
Octahedral Impostors by Ryan Brucks
Chapter 21. True Impostors by Eric Risser
Real-time Realistic Rendering and Lighting of Forests by Eric Bruneton, Fabrice Neyret
**** Hidden Message *****
谢谢分享
{:4_88:} 好东西,下来看看 十分感谢,这个应该对优化很有用 非常感谢分享 谢谢分享 谢谢分享啊 {:4_88:}谢谢分享
aaaaaaaaaaaaaaaaaa Amplify Impostors 感谢分享! 学习,感谢 zzzzzzzzzzzzzzzy 有人创建出来的物体是白色的么 666666666666666666666666 Upcoming Features
• Dynamic Impostors
• Batch Processing
Technical Considerations
Currently, standard baking is only supported if the shader exposes a Deferred path, such as Unity Standard shaders. However, the Impostors created can be used in both Forward and Deferred modes. 顶顶顶。。。。 很好的很棒 很好的很棒从v
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