发财 发表于 2019-5-21 17:30:48

GDOC — Dynamic GPU Occlusion Culling 1.2.2 动态GPU遮挡剔除插件


插件名称:GDOC — Dynamic GPU Occlusion Culling 1.2.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
GDOC — Dynamic GPU Occlusion Culling 1.2.2

This extension requires one license per seat
Requires Unity 5.6.6 or higher.
Join Discord to download a demo package to test it in your project!
Note: only DX11 on Windows (x64) is supported right now

GDOC is a dynamic GPU occlusion culling solution that increases FPS by hiding objects that are not visible by the camera, drastically reducing the number of draw calls. Compared to the built-in occlusion culling, GDOC works at runtime and doesn't need baking.gdoc是一个动态的GPU遮挡剔除解决方案,它通过隐藏相机看不到的对象来提高fps,大大减少了draw调用的数量。与内置的遮挡剔除相比,GDOC在运行时工作,不需要烘焙
Features
— No baking, works with procedurally generated, additive and streamed scenes
— No raycasting, doesn’t need colliders
— Supports dynamic occluders and occludees
— Most of the work is done on GPU
— Culls shadow casters for 1 directional light
— Supports LWRP
— Supports VR multi pass & single pass (non-instanced)

Supported platforms: DX11 on Windows x64
Not supported yet: HDRP, Linux/Mac, consoles, mobile, DX12/Vulkan/Metal/OpenGL

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a772616239 发表于 2019-6-6 15:10:56

个地方官方的甘道夫

renminggg 发表于 2019-10-11 17:35:25

不错 看看

mingsoftware 发表于 2019-10-22 10:51:17

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111304037 发表于 2020-1-12 13:43:52

动态GPU遮挡剔除插件

huchenshuo 发表于 2020-2-15 22:25:25

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yl25349558 发表于 2020-3-5 22:43:20

Thanks for sharing ! :)

KKKKKK 发表于 2020-7-24 18:24:59

Supports VR m

夜深任鸟飞 发表于 2020-8-5 17:29:25

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sherocyc 发表于 2020-8-24 14:52:01

支持一下!

lin生 发表于 2020-10-27 11:57:05

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li2412360774 发表于 2020-12-7 09:58:34

感谢大佬

yyyeheyt 发表于 2020-12-22 11:30:52

不错 看看

1195810889 发表于 2021-9-23 10:52:59

感谢分享

liufeng 发表于 2022-12-6 16:23:54

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e45240 发表于 2023-6-5 16:59:34

试试效果
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