cg小白兔 发表于 2024-6-19 15:08:54

Procedural Walk Animation 1.0.0

















This component will make your animations look much more real and AAA like without spending a lot of time for making decent animations of walking / running with rotation to sides by your creatures and without spending a lot of money for animator to create this animations. This asset was also used in famous game “War of the worlds” I set up the procedural animation for some creatures in this game. You should wishlist it at steam btw

Documentation
Another benefit from this procedural animating is that all movement of bones is continuous. What's more, when creature go up on the terrain/ground slope, body rotation will fit to it automatically! All the legs will take into accout the surface of the terrain to!

You will get 3 robots from the demo with procedural animation already set up and ready to go! :)

Note: all robot materials use URP so you need to convert them if you want to use another render pipline.


该组件将使您的动画看起来更真实、更像 AAA 级动画,而无需花费大量时间来制作生物向两侧旋转的行走/奔跑动画,也无需花费大量资金聘请动画师来制作这些动画。这项资产还被用于著名游戏《世界大战》,我为游戏中的一些生物制作了程序动画。您应该在蒸汽版的列表中找到它。

文档
程序动画的另一个好处是,所有骨骼的运动都是连续的。更重要的是,当生物爬上地形/地面斜坡时,身体会自动旋转以适应斜坡!所有的腿部都会考虑到地形的表面!

您将从演示中获得 3 个机器人,它们的程序动画已经设置好,随时可以使用!:)

注意:所有机器人材质都使用 URP,因此如果您想使用其他渲染管道,则需要进行转换。





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