This component will make your animations look much more real and AAA like without spending a lot of time for making decent animations of walking / running with rotation to sides by your creatures and without spending a lot of money for animator to create this animations. This asset was also used in famous game “War of the worlds” I set up the procedural animation for some creatures in this game. You should wishlist it at steam btw
Documentation
Another benefit from this procedural animating is that all movement of bones is continuous. What's more, when creature go up on the terrain/ground slope, body rotation will fit to it automatically! All the legs will take into accout the surface of the terrain to!
You will get 3 robots from the demo with procedural animation already set up and ready to go! :)
Note: all robot materials use URP so you need to convert them if you want to use another render pipline.