Blutility Plus - Material and Instance Options
Do you have hundreds of material instances with an incorrect master material?
A pile of static meshes that need an LOD material type at material index X?
Are you deep in the project, and 30% of your material instances, need a specific detail map texture or parameter modified after a design switch?
This asset is designed to remove the tedious parts of working in Unreal, particularly when it comes to assigning and modifying materials and instances. Enjoy these five quality-of-life improvements I use daily in my Unreal pipeline.
Simply add to your project, and right-click on your assets to access the scripted actions. The documentation folder can be deleted, and you can store the single blueprint anywhere in your project. Lightweight and non-intrusive.
您是否有数百个材质实例的主材质不正确?
有一堆静态网格需要在材料索引 X 处使用 LOD 材料类型?
您是否有 30% 的材质实例在设计转换后需要修改特定的细节贴图纹理或参数?
该资产旨在消除在虚幻中工作的繁琐部分,尤其是在分配和修改材质和实例时。请享受我每天在虚幻管道中使用的这五项生活质量改进。
只需添加到您的项目中,然后右键单击您的资产即可访问脚本操作。文档文件夹可以删除,您可以将单个蓝图存储在项目中的任意位置。轻量级、无干扰。
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