cg小白兔 发表于 2024-8-1 16:22:03

Abandoned Russian Barrack 适配UE4.27+ 废墟兵营

































An abandoned Russian barrack neglected and abused over time.
The scene is not modular, but is comprised of several meshes that can be changed for variations.

This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.

技术细节
Features:
Vertex Painting
Mesh Tinting
Number of Unique Meshes: 100
Collision: Yes, custom and autogenerated
Vertex Count: 4 - 132k
LODs: Yes, autogenerated
Number of Materials and Material Instances: 52
Number of Textures: 139
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: None


一个被遗弃的俄罗斯兵营,随着时间的推移被忽视和滥用。
该场景不是模块化的,而是由多个网格组成,可以根据需要进行更改。

该场景最初是为 UE4 开发的,使用了烘焙光照,因此如果在 UE5 中使用,也希望使用烘焙光照。如果使用 UE5,您需要禁用 Lumen 才能使烘焙光照在此场景中正常工作。

技术细节
技术细节
顶点绘制
网格着色
独特网格数:100
碰撞 是,自定义和自动生成
顶点数量 4 - 132k
LODs: 是,自动生成
材质和材质实例数量 52
纹理数量 139
纹理分辨率: 4096 x 4096 4096 x 4096
支持的开发平台:
Windows 是
Mac 是
文档 无





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