An abandoned Russian barrack neglected and abused over time.
The scene is not modular, but is comprised of several meshes that can be changed for variations.
This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.
技术细节
Features:
Vertex Painting
Mesh Tinting
Number of Unique Meshes: 100
Collision: Yes, custom and autogenerated
Vertex Count: 4 - 132k
LODs: Yes, autogenerated
Number of Materials and Material Instances: 52
Number of Textures: 139
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: None