Modular Medieval NPC 适配UE4.26+人体模型
Components are converted to the new UE5 Mannequin rig structure.
Keep in mind the female Metahuman tal nrw is slightly smaller as Quinn , but they use the same bone structure.
Ue4 Mannequin meshes are still included for existing costumers.
Each equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. For compatibility to other asset packs (like weapon animation sets), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip. Main- and off-hand slots are also prepared in the Blueprints to receive your data.
To help you to get started with your new assets, the pack contains - beside the main Customizable Character Blueprint – NPC, Player Character and Character Editor Blueprints examples which implements all of the assets and their customization.
组件已转换为新的 UE5 人体模型装备结构。
请注意,女性 Metahuman tal nrw 和奎恩一样略小,但它们使用相同的骨骼结构。
现有用户仍可使用 Ue4 人体模型网格。
每件装备都使用一个主材质和一个遮罩纹理,让您可以详细调整其视觉外观。为了与其他资产包(如武器动画套件)兼容,交付的骨骼网格已根据 UE4 骨架进行了皮肤处理,主手和副手枢轴已与手柄对齐。蓝图中还准备了主手和副手插槽以接收您的数据。
为了帮助您开始使用新资产,除主要的 “可定制角色蓝图 ”外,软件包还包含 NPC、玩家角色和角色编辑器蓝图示例,这些示例实现了所有资产及其定制。
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