【更新】Convert Vertex Color To Texture 2024.1
本帖最后由 微笑的猫 于 2024-9-23 15:13 编辑Convert Vertex Color To Texture 2022.2版下载链接
Editor and run-time solution for converting mesh vertex color to texture.
Tool can render each submesh vertex colors separately or combine them into one texture.
Editor tool supports batch converter and can render textures in up to 8K resolution in JPG, PNG and TGA formats.
Run-time API adds ConvertVertexColorToTexture extension method to the Unity Mesh class and returns Texture2D object.
Compared to other free solutions, this tool uses better algorithm and does not create visual seams.
All render pipelines are supported.
Before purchasing, check documentation for better understanding how this tool works and what limitations it has.
Asset is already included in the Amazing Tools Bundle.
将网格顶点颜色转换为纹理的编辑器和运行时解决方案。
该工具可以单独渲染每个子网格顶点的颜色,也可以将它们合并为一个纹理。
编辑器工具支持批量转换,可渲染分辨率高达 8K 的 JPG、PNG 和 TGA 格式纹理。
运行时 API 为 Unity 网格类添加了 ConvertVertexColorToTexture 扩展方法,并返回 Texture2D 对象。
与其他免费解决方案相比,该工具采用了更好的算法,不会产生视觉接缝。
支持所有渲染管道。
购买前,请查看文档,以便更好地了解该工具的工作原理和局限性。
资产已包含在 Amazing Tools Bundle 中。
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