cg小白兔 发表于 2024-11-4 11:37:41

【更新】Impact CFX - Collision Effects System 1.5.0物理碰撞
















COLLISION EFFECTS
• Play audio when physics objects collide with each other, with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Support for terrains.
• Works great with rigidbodies connected by joints and ragdolls.

FOOTSTEPS
• Utilize Impact CFX to play different footstep sounds based on the material a character is walking over.

WEAPON IMPACTS
• Use Impact CFX to play sounds, emit particles, and place decals for bullet impacts.

Note that knowledge of C# scripting is required to implement footstep and weapon impact effects done via raycasting.

PERFORMANT & CONFIGURABLE
• Impact CFX utilizes Unity's Jobs system and Burst compiler to efficiently process effects with minimal performance impact, even with hundreds of colliding objects.
• Extensive configurability means that you can optimize Impact CFX for your specific needs.

碰撞效果

- 在物理对象相互碰撞时播放音频,声音基于碰撞速度和对象的材料。

- 播放滑动和滚动声音。

- 碰撞时发射粒子。

- 碰撞时留下贴花

- 支持地形。

- 通过关节和布娃娃连接刚体,效果极佳。

脚步声

- 根据角色走过的材质,利用 Impact CFX 播放不同的脚步声。

武器音效

- 使用 Impact CFX 为子弹撞击播放声音、发射粒子和放置贴花。

请注意,要通过光线投射实现脚步和武器撞击效果,需要掌握 C# 脚本编写知识。

性能卓越且可配置

- Impact CFX 利用 Unity 的 Jobs 系统和 Burst 编译器高效处理特效,即使有数百个碰撞对象,也能将性能影响降至最低。

- 广泛的可配置性意味着您可以优化 Impact CFX 以满足您的特定需求。




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