编辑器拓展 【更新】Advanced Terrain Grass 1.4 草地

Unity插件信息
插件名称: Advanced Terrain Grass
插件官网: https://assetstore.unity.com/packages/tools/terrain/advanced-terrain-grass-100014
版本: 1.4
解压密码:
素材类型: 编辑器拓展
本帖最后由 微笑的猫 于 2024-1-5 15:29 编辑


Advanced Terrain Grass 系列索引

Advanced Terrain Grass 1.32  下载链接
Advanced terrain Grass 1.33  下载链接
Advanced terrain Grass 1.34  下载链接
Advanced terrain Grass 1.35  下载链接
Advanced Terrain Grass 1.36  下载链接
Advanced Terrain Grass 1.36.1  下载链接

ATG is a grass rendering solution which was built to replace the detail rendering system of Unity’s terrain engine in order to get rid of all spikes on the CPU — caused by new grass patches coming into sight when your camera is moving.
Next to this initial purpose ATG offers significant improvements regarding lighting and wind animation.

Since version 1.2 ATG supports the Universal Rendering Pipeline which also supports touch bending or grass displacement. Support for the High Definition Rendering Pipeline is added starting with version 1.34 (touch bending is not supported).

Since version 1.07 ATG supports third party solutions such as Vegetation Studio and lets you use ATG's advanced lighting and bending features within these (BIRP only).

ATG is not an authoring tool: It simply takes the grass and details you have added to your terrains and takes over their rendering. That being said ATG is compatible with any 3rd party authoring solution that allows you to create grass density maps for built in terrains within the Unity editor like e.g. Terrain Composer, Map Magic (not at runtime), World Creator or Gaia. Runtime distributed grass currently is not supported.

The latest version needs Unity 2021.3 and above. But you still can grab a package for Unity 5.6.x and above.


ATG 是一种草地渲染解决方案,用于取代 Unity 地形引擎的细节渲染系统,以消除 CPU 上的所有峰值(当摄像机移动时,新的草块会出现在视线中)。
除了最初的目的之外,ATG 还在光照和风力动画方面做出了重大改进。


自 1.2 版起,ATG 支持通用渲染管道(Universal Rendering Pipeline),该管道还支持触摸弯曲或草地位移。从 1.34 版开始,ATG 增加了对高清渲染管道的支持(不支持触摸弯曲)。


自 1.07 版起,ATG 支持 Vegetation Studio 等第三方解决方案,并允许您在这些解决方案中使用 ATG 的高级照明和弯曲功能(仅限 BIRP)。


ATG 并非创作工具: 它只是将您添加到地形中的草地和细节进行渲染。尽管如此,ATG 与任何允许您在 Unity 编辑器(如 Terrain Composer、Map Magic(非运行时)、World Creator 或 Gaia)中为内置地形创建草地密度贴图的第三方创作解决方案都是兼容的。目前不支持运行时分布式草地。


最新版本需要 Unity 2021.3 及以上版本。但您仍然可以下载适用于 Unity 5.6.x 及以上版本的软件包。







作者 cg小白兔 发表于 2024-1-2 14:51:56
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