本帖最后由 微笑的猫 于 2023-12-22 12:19 编辑
Grabbit - Editor Physics Transforms 系列索引
Grabbit - Editor Physics Transforms 2021.0.2 下载链接
Grabbit - Editor Physics Transforms 2021.0.3 下载链接
Grabbit - Editor Physics Transforms 2021.0.5 下载链接
Grabbit - Editor Physics Transforms 2021.0.6 下载链接
Grabbit - Editor Physics Transforms 2021.0.8 下载链接
Grabbit - Editor Physics Transforms 2022.0.2 下载链接
Grabbit - Editor Physics Transforms 2022.0.5 下载链接
Grabbit - Editor Physics Transforms 2023.0.3 下载链接
Grabbit is an innovative and modern Transform & Level Design Toolset for Unity.
It provides you with a unique way to be more efficient in your Level Design and World Building thanks to its powerful Editor Physics System.
Move & organize your scenes more efficiently, and save work time with our agile Physics Rabbit.
Placing Objects only using the transform tools can be cumbersome and time-consuming.
With our physics-based solution, you can create organic and natural-looking scenes much faster than with the traditional transform tools offered by Unity.
Grabbit assists you in your object placement and lets you save tons of time on tasks that used to be tedious.
No need for Rigidbodies or Colliders on your Objects, Grabbit takes care of everything and keeps your scene clean.
Grabbit is our new creation but you can as well check out our other plugins MonKey and Parrot!
Feature Highlight
Transform Grabber With Physics Collision
Grouping & Aligning Objects With Physics
Dynamic Gravity On Selection
Rotation Alignement System
Smart Teleport & Collision Detection
Full Undo Support
Great Performance & Optimized for Large Scenes
Flexible Interface
Active Support and Command Roadmap
One Cute Rabbit!
What is The Development Looking Like?
Jungle develops tools for Unity, but we mainly are game devs.
We use Grabbit to make games more efficiently, so you can be sure that the plugins will keep on improving: we also benefit from it :)
Compatibility
Please note that Grabbit's functionalities are only available in the editor. The aim of Grabbit is to provide better transform utilities, but not for runtime gameplay purposes. Grabbit is compatible with any Unity version starting from 2019.3.
We cannot imagine Level Designing in Unity without Grabbit, and we are confident you’ll be convinced too!
Grabbit 是一款用于 Unity 的创新型现代变形与关卡设计工具集。
凭借其强大的编辑器物理系统,它为您提供了一种独特的方式,让您更高效地进行关卡设计和世界构建。
更高效地移动和组织您的场景,利用我们敏捷的物理兔节省工作时间。
仅使用变换工具来放置物体既麻烦又耗时。
使用我们基于物理的解决方案,您可以比使用 Unity 提供的传统变换工具更快地创建有机、自然的场景。
Grabbit 可协助您放置对象,让您节省大量时间来完成以往繁琐的任务。
您无需在对象上使用刚体或对撞器,Grabbit 会处理好一切,让您的场景保持整洁。
Grabbit 是我们的新作品,但您也可以查看我们的其他插件 MonKey 和 Parrot!
功能亮点
带物理碰撞的变形抓取器
利用物理原理分组和对齐对象
选择时的动态重力
旋转对齐系统
智能传送和碰撞检测
完全支持撤消
性能卓越,专为大型场景优化
灵活的界面
主动支持和命令路线图
一只可爱的兔子
开发情况如何?
Jungle 为 Unity 开发工具,但我们主要是游戏开发人员。
我们使用 Grabbit 更高效地制作游戏,因此您可以确信插件将不断改进:我们也将从中受益:)
兼容性
请注意,Grabbit 的
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