编辑器拓展 【更新】Prefab World Builder 4.3

Unity插件信息
插件名称: Prefab World Builder
插件官网: https://assetstore.unity.com/packages/tools/level-design/prefab-world-builder-185406
版本: 4.3
解压密码:
素材类型: 编辑器拓展
本帖最后由 微笑的猫 于 2024-12-11 10:39 编辑


Prefab World Builder 系列索引

Prefab World Builder 1.9  下载链接
Prefab World Builder 2.7  下载链接
Prefab World Builder 2.8  下载链接
Prefab World Builder 3.1.1  下载链接
Prefab World Builder 3.2  下载链接
Prefab World Builder 3.3 下载链接
Prefab World Builder 3.3.1 下载链接
Prefab World Builder 3.4 下载链接
Prefab World Builder 3.6.1 下载链接
Prefab World Builder 3.7.1 下载链接
Prefab World Builder 3.7.3 下载链接
Prefab World Builder 3.9.1 下载链接
Prefab World Builder 3.9.2 下载链接
Prefab World Builder 3.9.3 下载链接
Prefab World Builder 3.9.4 下载链接
Prefab World Builder 3.9.5 下载链接
Prefab World Builder 4.0 下载链接
Prefab World Builder 4.0.1 下载链接
Prefab World Builder 4.1 下载链接
Prefab World Builder 4.1.1 下载链接
Prefab World Builder 4.2 下载链接
Prefab World Builder 4.2.1 下载链接
Prefab World Builder 4.4 下载链接

PWB provides you with a comprehensive set of tools for placing and editing objects.

Prop Placement Tools
Pin Tool: Place one object at a time. Provides you with shortcuts to quickly rotate or scale the object from different points, including the corners of its bounding box. Allows you to flatten the terrain and clear trees and details under the new objects.

Brush Tool: Place large amounts of randomly scattered objects. Great for painting Foliage (details, trees, rocks).
Gravity Tool: Physics-based placing tool. It allows you to add objects to the scene in a more organic and natural-looking way.
Line Tool: Place objects along a bezier path. Great for creating fences easily.
Shape Tool: Place objects along a shape (Circle, triangle square or polygon).
Tiling Tool: Place objects arranged in a grid. Ideal for creating floor and walls.
Replacer: Replaces objects circled around the cursor with prefabs from the selected brush.
Eraser: Erase objects as in a drawing editor.

Selection Tools
Selection Tool: It adds handles to the vertices of the bounding box of selected objects. Extends and complements the functionality of the unity transform controls. Allows you to rotate and scale the selection from the corners and midpoints of the selection bounding box, and from a custom local point.

Extrude Tool: Creates copies of the selected objects in the direction defined by the handle.
Mirror Tool: Create a mirrored copy of selected objects.
Grid and Snapping Tools
Helps you build modular environments.
Allows you to edit the position, rotation, and spacing of the grid.
The grid can be rectangular or radial.
Palette Tools
Palette Picker: Allows you to switch brushes by picking an object in the scene.

Thumbnail Editor: Allows you to edit the orientation, scale, background color, and lighting of the prefabs thumbnails displayed in the palette.
emostrations

Brush Settings
Multi-brush Settings
Common Paint Tool Settings
Basic Palette Features
Advanced Palette Features
Pin Tool
Terrain Flattening
Brush Tool
Line Tool
Persistent Line Data
Selection Tool
Ground with strong angles

PWB 为您提供了一整套放置和编辑对象的工具。
道具放置工具
插针工具: 一次放置一个对象。为您提供从不同点(包括其边界框的四角)快速旋转或缩放对象的快捷方式。还可以平整地形,清除新对象下的树木和细节。

画笔工具 放置大量随机分散的对象。非常适合绘制树叶(细节、树木、岩石)。
重力工具: 基于物理原理的放置工具。它能让你以更有机、更自然的方式将物体添加到场景中。
线条工具: 沿贝塞尔路径放置物体。非常适合轻松创建栅栏。
形状工具: 沿形状(圆形、三角形、正方形或多边形)放置物体。
平铺工具 将物体放置在网格中。是创建地板和墙壁的理想工具。
替换工具 用选定笔刷中的预制件替换光标周围的物体。
橡皮擦 像在绘图编辑器中一样擦除对象。

选择工具
选择工具: 它可为选定对象的边界框顶点添加控制柄。扩展并补充了统一变换控件的功能。允许你从选区边界框的角点和中点以及自定义的局部点旋转和缩放选区。

挤出工具 按照手柄定义的方向创建选中对象的副本。
镜像工具 创建所选对象的镜像副本。
网格和捕捉工具
帮助你构建模块化环境。
可以编辑网格的位置、旋转和间距。
网格可以是矩形或放射状。
调色板工具
调色板选择器: 通过选取场景中的对象,可以切换笔刷。

缩略图编辑器: 可以编辑调色板中显示的预制板缩略图的方向、比例、背景颜色和光照。
动画

画笔设置
多画笔设置
常用绘画工具设置
基本调色板功能
高级调色板功能
图钉工具
平铺地形
画笔工具
线条工具
持久线条数据
选择工具
有强烈角度的地面






作者 cg小白兔 发表于 2024-12-2 14:35:22
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