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Cinematic Sequencer - SLATE系列索引:
Cinematic Sequencer - SLATE 1.9.0 下载链接
Cinematic Sequencer - SLATE 1.9.2 下载链接
Cinematic Sequencer - SLATE 1.9.6f1 下载链接
Cinematic Sequencer - SLATE 1.9.8 下载链接
Cinematic Sequencer - SLATE 1.9.9 下载链接
Cinematic Sequencer - SLATE 2.0.2 下载链接
Cinematic Sequencer - SLATE 2.0.3 下载链接
Cinematic Sequencer - SLATE 2.1.0 下载链接
Cinematic Sequencer - SLATE 2.1.5 下载链接
Cinematic Sequencer - SLATE 2.2.0 下载链接
Cinematic Sequencer - SLATE 2.2.1 下载链接
Cinematic Sequencer - SLATE 2.2.2 下载链接
SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time.
SLATE will help you achieve your creative vision without the hassle, in a familiar linear track-oriented realtime editor inspired by software like Adobe After Effects and Premiere right inside Unity.
Feature Highlights
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• Take control in a sleek sequencer editor with all expected pro features.
• Unparalleled realtime scrubbing and preview with deterministic sampling.
• Direct and create moving camera shots without the hassle.
• Automatic smooth blend in and out of the gameplay camera.
• Compose shots without keyframes utilizing the Dynamic Shot Controller.
• Play, layer and cross-blend animation clips.
(with support for root motion, avatar masks, and animated IK controls.)
(no need to create an animator controller. Legacy clips are also supported.)
• Animate clip parameters within the clips and achieve much more with far less.
• Animate any property on the actor or within its whole transform hierarchy.
• Vizualize and edit animations with 3D Motion Paths directly in the scene view.
• Playback audio clips and video clips with full editor preview.
• Organize cutscenes with Time Sections and sub-Cutscenes.
• Utilize Virtual Actor References for working with prefab actors with ease.
• Reuse cutscenes at any world position with animation in Cutscene Space.
• Lots of premade clips included for animating lighting, time, fog, particles, 2D sprites, material properties, facial expressions, head look-at, IK, subtitles, image overlays, even pathfinding and more with full scrubbing and realtime editor preview.
• Animate anything within a familiar curve editor and an intuitive dopesheet.
• Play cutscenes in all ways possible. Once, Loop, Ping Pong, forwards, backwards, a specific section, or any combination within these words.
• Render to PNG, EXR, or MP4 along with render elements.
(Free Extension. This feature only works with the Standard Rendering Pipeline).
• Extend and create custom tracks and clips with ease using a clean API.
• Publish to all platforms.
• Source Code included.
• VR workflow supported.
• And much more...
SLATE 是用于在 Unity 中创建电影或游戏剪辑的最高效、最简单、最直观的音序器,它具有各种独特的功能和艺术家友好的用户界面/用户体验,可在较短的时间内实现最佳的工作流程和效果。
SLATE 将帮助您在 Unity 中以熟悉的线性轨迹为导向的实时编辑器(灵感来自 Adobe After Effects 和 Premiere 等软件)中实现您的创意愿景,而无需烦恼。
功能亮点
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- 在时尚的音序器编辑器中进行控制,拥有所有预期的专业功能。
- 通过确定性采样进行无与伦比的实时擦洗和预览。
- 指导和创建移动镜头,省去麻烦。
- 自动平滑融入和退出游戏镜头。
- 利用动态镜头控制器,无需关键帧即可合成镜头。
- 播放、分层和交叉混合动画片段。
(支持根运动、头像遮罩和动画 IK 控制)。
(无需创建动画控制器,也支持传统片段)。
- 在剪辑中制作剪辑参数的动画,事半功倍。
- 对演员或其整个变换层次结构中的任何属性制作动画。
- 直接在场景视图中使用 3D 运动路径可视化和编辑动画。
- 通过完整的编辑器预览播放音频片段和视频片段。
- 使用时间段和子场景组织剪辑。
- 利用虚拟演员参考,轻松使用预制演员。
- 可在任何时间重复使用场景剪辑
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