本帖最后由 微笑的猫 于 2025-4-2 14:50 编辑  
 
 
 
Cinematic Sequencer - SLATE系列索引: 
 
Cinematic Sequencer - SLATE 1.9.0  下载链接 
Cinematic Sequencer - SLATE 1.9.2  下载链接 
Cinematic Sequencer - SLATE 1.9.6f1  下载链接 
Cinematic Sequencer - SLATE 1.9.8  下载链接 
Cinematic Sequencer - SLATE 1.9.9  下载链接 
Cinematic Sequencer - SLATE 2.0.2  下载链接 
Cinematic Sequencer - SLATE 2.0.3  下载链接 
Cinematic Sequencer - SLATE 2.1.0  下载链接 
Cinematic Sequencer - SLATE 2.1.5  下载链接 
Cinematic Sequencer - SLATE 2.2.0  下载链接 
Cinematic Sequencer - SLATE 2.2.1  下载链接 
Cinematic Sequencer - SLATE 2.2.2  下载链接 
Cinematic Sequencer - SLATE 2.2.4f  下载链接 
 
SLATE is the most efficient, easy and intuitive sequencer for creating cinematic or gameplay cutscenes in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time. 
 
SLATE will help you achieve your creative vision without the hassle, in a familiar linear track-oriented realtime editor inspired by software like Adobe After Effects and Premiere right inside Unity. 
 
Feature Highlights 
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• Take control in a sleek sequencer editor with all expected pro features. 
• Unparalleled realtime scrubbing and preview with deterministic sampling. 
• Direct and create moving camera shots without the hassle. 
• Automatic smooth blend in and out of the gameplay camera. 
• Compose shots without keyframes utilizing the Dynamic Shot Controller. 
• Play, layer and cross-blend animation clips. 
(with support for root motion, avatar masks, and animated IK controls.) 
(no need to create an animator controller. Legacy clips are also supported.) 
• Animate clip parameters within the clips and achieve much more with far less. 
• Animate any property on the actor or within its whole transform hierarchy. 
• Vizualize and edit animations with 3D Motion Paths directly in the scene view. 
• Playback audio clips and video clips with full editor preview. 
• Organize cutscenes with Time Sections and sub-Cutscenes. 
• Utilize Virtual Actor References for working with prefab actors with ease. 
• Reuse cutscenes at any world position with animation in Cutscene Space. 
• Lots of premade clips included for animating lighting, time, fog, particles, 2D sprites, material properties, facial expressions, head look-at, IK, subtitles, image overlays, even pathfinding and more with full scrubbing and realtime editor preview. 
• Animate anything within a familiar curve editor and an intuitive dopesheet. 
• Play cutscenes in all ways possible. Once, Loop, Ping Pong, forwards, backwards, a specific section, or any combination within these words. 
• Render to PNG, EXR, or MP4 along with render elements. 
(Free Extension. This feature only works with the Standard Rendering Pipeline). 
• Extend and create custom tracks and clips with ease using a clean API. 
• Publish to all platforms. 
• Source Code included. 
• VR workflow supported. 
• And much more... 
 
 
 
SLATE 是用于在 Unity 中创建电影或游戏剪辑的最高效、最简单、最直观的音序器,它具有各种独特的功能和艺术家友好的用户界面/用户体验,可在较短的时间内实现最佳的工作流程和效果。 
 
SLATE 将帮助您在 Unity 中以熟悉的线性轨迹为导向的实时编辑器(灵感来自 Adobe After Effects 和 Premiere 等软件)中实现您的创意愿景,而无需烦恼。 
 
功能亮点 
---------------------- 
- 在时尚的音序器编辑器中进行控制,拥有所有预期的专业功能。 
- 通过确定性采样进行无与伦比的实时擦洗和预览。 
- 指导和创建移动镜头,省去麻烦。 
- 自动平滑融入和退出游戏镜头。 
- 利用动态镜头控制器,无需关键帧即可合成镜头。 
- 播放、分层和交叉混合动画片段。 
(支持根运动、头像遮罩和动画 IK 控制)。 
(无需创建动画控制器,也支持传统片段)。 
- 在剪辑中制作剪辑参数的动画,事半功倍。 
- 对演员或其整个变换层次结构中的任何属性制作动画。 
- 直接在场景视图中使用 3D 运动路径可视化和编辑动画。 
- 通过完整的编辑器预览播放音频片段和视频片段。 
- 使用时间段和子场景组织剪辑。 
- 利用虚拟演员参考,轻松使用预制演员。 
- 可在任何时间重复使用场景剪辑 
 
 
 
 
 
    
    
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