脚本/功能 【更新】ProtoSprite Rapid 2D Art 1.2.92 像素绘制插件

Unity插件信息
插件名称: ProtoSprite Rapid 2D Art
插件官网: https://assetstore.unity.com/packages/tools/sprite-management/protosprite-rapid-2d-art-261036
版本: 1.2.92
解压密码:
素材类型: 脚本/功能


























Overview
Rapidly create, draw and edit sprites directly in the scene view, in the context of your Scene. Quickly produce 2D art with minimal friction and tight Unity integration.

Editing PNG texture files directly, which are widely compatible with other software. There are no custom file formats or extra components to worry about. Integrates seamlessly into your project without creating unnecessary clutter.

Enhance your 2D art workflow. Even if you're extremely comfortable with external art software you'll find ProtoSprite helps speed up your workflow. Quickly adjust sprite pivots, resize sprite textures and make draft art for quick progress.

Create & Duplicate
Quickly create a new GameObject with a SpriteRenderer and a linked texture (PNG) file. Use the duplicate button to duplicate the texture to create variants or frame based animation.

Paint, Erase & Fill
Draw on the Sprite's texture directly in the Scene View. Allowing you to paint in the context of your Scene. Viewing changes immediately across all instances of the texture. You can see your changes update on all instances of that rock/tree/prop you're drawing at the same time! Pixel perfect mode allows for quickly freehand drawing pixel perfect lines.

Resize
Allows you to move each edge of the SpriteRenderer to increase or decrease the associated texture’s size. Automatically updating the Sprite’s pivot point so that it stays in the same place relative to where it was before the resize.

Pivot
Swiftly adjust the Sprite’s pivot point, optionally allowing for snapping to pixel perfect intervals.

Select/Move
Select a rectangle area on the sprite, then you can move those selected pixels around the sprite. Rotate 90°, flip horizontally/vertically or copy/paste/cut using Ctrl/Cmd + C/V/X.


概述
直接在场景视图中结合场景快速创建、绘制和编辑精灵。以最小的摩擦和紧密的 Unity 集成快速制作 2D 艺术效果。

直接编辑 PNG 纹理文件,可与其他软件广泛兼容。无需担心自定义文件格式或额外组件。与项目无缝集成,不会产生不必要的杂乱。

增强你的 2D 艺术工作流程。即使你非常熟悉外部美术软件,你也会发现 ProtoSprite 有助于加快你的工作流程。快速调整精灵枢轴、调整精灵纹理的大小,并制作艺术草稿,以加快进度。

创建和复制
快速创建一个带有 SpriteRenderer 和链接纹理 (PNG) 文件的新 GameObject。使用复制按钮复制纹理,以创建变体或基于帧的动画。

绘制、擦除和填充
直接在场景视图中对 Sprite 的纹理进行绘制。您可以在场景上下文中进行绘制。在纹理的所有实例中立即查看更改。你可以同时看到正在绘制的岩石/树木/道具的所有实例上的更改更新!完美像素模式可快速自由绘制完美像素线条。

调整大小
允许你移动 SpriteRenderer 的每个边缘,以增大或减小相关纹理的大小。自动更新雪碧的支点,使其与调整大小前保持在同一位置。

枢轴
迅速调整 Sp





作者 cg小白兔 发表于 昨天 11:54
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