Requires Unity 5.2.5 or higher.
Standalone Demo
Documentation
Forum Thread
The Realistic FPS Prefab is an easy way to implement the core features of first person and third person games into your Unity projects with a few mouse clicks. Set up is quick and just requires dragging and dropping the main prefab object into your scene.
The asset has been designed with a focus on keeping scripts customizable from the inspector and ensuring that gameplay is smooth and intuitive. The Realistic FPS Prefab is a great learning tool and template for FPS games!
What are the main features of the Realistic FPS Prefab?
-Rigidbody based character controller for smooth, physics-based interactions with the game world. Features like swimming, climbing surfaces, and moving platforms are all included.
-Extensive weapon customization with options for ranged weapons, shotguns, melee weapons, grenades, and bows and arrows. Ammo and weapon pickups are included for all weapons.
-Weapon actions, such as offhand throwing of grenades, secondary melee attacks for ranged weapons, free/deadzone aiming, and blocking with melee weapons.
-NPC AI with a variety of choices for game types, such as story mode, wave spawning, and faction battles. Friendly NPCs can follow the player and assist you in combat, or lead you along a path.
-Create anything from an action-packed FPS, medieval hack and slash, or a peaceful walking sim by editing a wide range of parameters, all accessible from the editor interface.
Create anything from an action-packed FPS, medieval hack and slash, or a peaceful walking sim by editing a wide range of parameters, all accessible from the editor interfac