插件名称:RPG Character Mecanim Animation Pack 4.3 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | RPG Character Mecanim Animation Pack 4.3 unity3d asset Unity官网 Unity插件
RPG Character Mecanim Animation系列索引:
RPG Character Mecanim Animation Pack 1.3 下载链接
RPG Character Mecanim Animation Pack 3.2 下载链接
RPG Character Mecanim Animation Pack 3.4 下载链接
RPG Character Mecanim Animation Pack 3.6 下载链接
RPG Character Mecanim Animation Pack 3.8 下载链接
RPG Character Mecanim Animation Pack 3.9 下载链接
RPG Character Mecanim Animation Pack 4.0 下载链接
RPG Character Mecanim Animation Pack 5.3 下载链接
RPG Character Mecanim Animation Pack
Link to Webplayer Demo
If you're looking for a complete set of high quality RPG Character animations, this is it!
1042 polished and professional animations, with included Xbox360 gamepad compatible, physics based character controller script, ready to drop into your game!
Link to Animation List
Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Character uses Root Motion for precise movement tracking, with highly tweaked blending for perfect transitions.
Includes
- 1042 High quality animations, with more added upon request.
-17 different fighting styles/weapon types with included weapon models, character model, and set models.
2 Handed Sword
2 Handed Axe
2 Handed Spear
2 Handed Bow
2 Handed Crossbow
2 Handed Club
Staff
Sword
Mace/Hammer
Dagger
Thrown
Shield
Left/Right/Dual Pistols Unarmed
Swimming
Climbing
Rifle
Spear
- Full Mecanim Humanoid Skeleton with full 5 finger hand support.
- Clean concise Animator Controller ready to hook into you code.
- Full featured, physics based rigidbody Character controller with Xbox360 gamepad support.
Link to Webplayer Demo
If you would like to try out a sample version of this asset, you can grab the RPG Character Mecanim Animation Pack FREE to test out in your project.
Update v4.3: Add crouch idles for all weapon styles.
Update v4.2: Clean up / optimize weapon switching code.
Update v4.1: Add Dual Sheath/Unsheath animations. Reorganize animator, remove 'Armed' property.
Update v4.0: Add talking animations. Set Relax as default state, create transitions to Unarmed and Relaxed states, modify Relax animation stance.
Update v3.9: Fix climbing, add slope navigation, misc fixes.
Update v3.8: Hip Sheath/Unsheath animations, charge animations, clean up roll animation blends / fix issue, tweak some Spear and Sword attack animations.
Update v3.7: Injured walk animations.
Update v3.6: Clean up/streamline animator by switching to state transitions and allow for easier state blending. Injured idle animations. Hook up custom pistol idle animations for Armed stance. Improve jump blends.
Update v3.5: Directional Aiming for Rifle and Crossbow.
Update v3.4: Directional aiming animations for 2Handed Bow and bow pull blend, directionally blended firing animations, fallDelay for small drops and going down slopes to stop triggering fall state, fix casting animation event timings, further abstract inputs, update documentation.
Update v3.3: Add Buff, AOE, and Summoning casting animations.
Update v3.2: Add instant weapon switching option. Make all casting animations loopable.
Update v3.1: Add requested dodging animations for all weapon styles.
Update v3.0: Add turning animations for all fightstyles.
Update v2.9: Add relaxed walk/run blend. Adjust Bow/Crossbow Idle pose, adjust animation movement blendings.
Update v2.8: Add running Attacks for Armed fight style. Fix some scripting bugs.
Update v2.7: Add 2Hand Bow Blocking animations. Fix misc weapon switching and attacking with Shield bugs. Add Unarmed Roll Forward Loop animation, and TurnL and TurnR animations.
Update v2.6: Add requested Sleeping animation, fix Animator transition errors, add basic NavMeshAgent support, adjust Relax idle animation.
Update v2.5: Add requested Pistol reload animations.
Update v2.4: Re-export all animations without meshes in the .fbx. Correct some misc. animation/export issues. Add diagonal shooting strafe animations.
Update v2.3: Add 2Hand Sword overhand throw attack. Add alternate shooting animations. Add Crossbow reload animation, spear throw animation. Add directional running animations for all fightstyles.
Update v2.2: Add Revive animations for all fightstyles.
Update v2.1: Add more requested Sword and 2Hand sword attacks.
Update v2.0: Add Pickup and Activate animations to all weapon styles. Add requested Sword and 2Hand sword attacks.
Update v1.9: Add diagonal strafe animations to all the fightstyles. Fix some weapon switching and climbing code.
Update v1.8: Add animation events to Movement, Attack, and Casting/Shooting animations. Clean up some animations and add root motion to some translation animations.
Update v1.7: Add ladder climbing.
Update v1.6: Add new Club and 1 handed Spear fightstyles and models. Added 2Handed Spear animations and Shield bash animation. Fix issue with weapon switching after Swimming.
Update v1.5: Add Rifle weapon type and directional movement and aiming.
Update v1.4: Add camera rotation control and requested Sit/Stand animations.
Update v1.3: Adjust control script for camera relative movement and abstracted inputs for easier script hookup for outside controllers. Added requested Shield-Run-Block animation and IK hands script for adjusting hand placement on weapons for different proportioned arms/weapons.
Update v1.2: Added swimming and female walk. Fixed a few issues with Animator referencing incorrect animations.
Update v1.1: Added 9 pistol animations for Left/Right/Dual attacks.
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