脚本/功能 Flexible Camera 1.0 unity3d asset Unity插件论坛 unity3d编辑器

插件名称:Flexible Camera 1.0插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码



Flexible Camera 1.0 unity3d asset Unity插件论坛 unity3d编辑器

http://www.cgioo.com/forum-2-1.html

http://www.cgioo.com/forum-2-1.html





Flexible Camera 1.0

Flexible Camera 1.0

Flexible Camera 1.0

Flexible Camera 1.0



Requires Unity 2017.2.0 or higher.
| Forum | E-Mail |

This asset consists of a feature dense script designed to provide a top-down or side-scroller camera utilizing continual smooth movement. It maximizes vision for the player and is optimized for combat scenarios and high-speed maneuverability.

It's both simple and quick to implement and still highly customizable. Optimized for mobile platforms as well.

Functions:
- MoveAhead: Moves the camera in the direction the Player is moving based on its speed.
- ZoomOut: Zooms the camera out based on Player speed.
- LockOn: Assign a LockOn target so that the camera keeps both, it and the Player in sight. Has following types: Temporary, returning and permanent.
- Shake: Shakes the camera. Allows custom duration, intensity and uses intelligent algorithms to add additional shake effects.
- CursorFollow: Moves the camera based on the screen space position of the cursor from the Player.
- Restrictor: Allows colliders and coordinate min/max to limit camera position.
- Optional aspect ratio correction for mobile platforms.

Features:
- Simple and quick to set up. Use prefabs, or simply add the main script to the camera.
- Smooth at all times, even when disabling and enabling functions, changing parameters and toggling activation at runtime.
- A large amount of exposed parameters for detailed setting options.
- Allows setting a base camera rotation into any direction. That can include a tilt.
- Modular functions. Each can be toggled on and off. Code is written to be customizable (c#). Parameters are set up to interact with external scripts. You can change single functions without affecting others.
- Full documentation of all functions, parameters and methods, and a coherent ReadMe file. Contains sufficient demos.
- Mobile friendly, as main functions do not require a cursor. Has near zero performance drain.
- Compatible with other types of camera assets, as it only moves the camera position via the LateUpdate method.




游客,如果您要查看本帖隐藏内容请回复


作者 发财 发表于 2018-4-18 13:08:33

tlrmfjdnj1

sdddddddddddddddddddddd
发表于 2018-5-24 11:13:09

yl25349558

威武。。。11111111111
发表于 2020-2-29 21:30:16
您需要登录后才可以回帖 登录 | 立即注册
发财

关注0

粉丝236

发布2180

热门作品推荐
glow
Low Poly Shooter Pack v4.1 4.1.0 unity射
glow
Hyper Casual Characters Stickman sphere
glow
树干树皮纹理细节笔刷51 Bark and Ring Tre
glow
墙面破损画笔墙壁破坏损坏笔刷Wall Damage
glow
真实石头岩石画笔65 real stone alpha brus
glow
怪兽尾巴曲线IMM笔刷TAILS - 33 Tail Meshe
glow
87个弓箭C4D白膜87 Bows and Arrows- Kitba
glow
生物舌头IMM画笔怪兽触角zbrush笔刷Tongues
glow
【更新】ShaderlabVS Pro 1.4.0
glow
【更新】Hand & Finger Tracking [Windows]