An AAA Anime/Toon Shader to make your characters & objects to look as close to real Anime/Cartoon.
Toon/Cel shading shader.
(For Games, Film/Animations & Illustrations/Arts)
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Features:
- Now support Nintendo Switch.
- It is Fully Multi-Lighting.
- Can use Directional Light and Point & Spot light at the same time without problem and maintaining that anime/cartoon shadow (Shade & Real - Time) color.
- Can now receive GI with Flat/Smooth shade & Skylight/Environment Light.
- Can now do baked/real-time reflection.
- Includes RealToon (Tessellation Version) shaders.
- Now Includes effects like sobel outline.
- Self Shadow:
*(Adjust Size/Threshold and Hardness without using any texture)
- Normal Map:
*(For more details)
- FReflection:
*(Use images/textures as reflection)
*(This is not matcap style and this is fast)
*(Can also adjust the size and position)
- Outline:
*(Can change the Color and Width)
*(With noise/distort outline for sketch style outline and dynamic)
*(You can choose to use outline or without outline "for less drawcalls").
- Gloss (Texture) (Custom Gloss):
*(Use images/textures as gloss)
*(Can be blend to Traditional Gloss)
*(Can choose to follow light position & object rotation.)
- ShadowT (Texture):
*(Gradient or Flat base shadow/shade.)
- RealToon Refraction:
*Anime/cartoon style glass, ice, liquid, etc.
- Can also use patterned textures for manga/comics like shadow.
- More...
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- Computer (PC,Mac & Linux), Mobile & Video Game Console in one shader.
- You can also use this for creating Anime/Cartoon film & Illustrations/Arts in unity3d.
- Includes a simple tool/script Frame By Frame Rendering for animation & illustration/art use. *Renders frames to Image Squence or PNG Sequence file.
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- More features to come so be sure to check my social network/media and your email for Updates, Tutorials & Tips.
In gameplay demo here (PC Only)
Videos (Updates & PV)
Video Demos
Video Tutorials
Image Gallery (Still Image)