脚本/功能 Easy Cull 1.7 unity3d剔除系统 Unitypackage插件下载

插件名称:Easy Cull 1.7插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Easy Cull 1.7 unity3d剔除系统 Unitypackage插件下载

http://www.cgioo.com/forum-2-1.html

http://www.cgioo.com/forum-2-1.html




Easy Cull 1.7

Easy Cull 1.7

Easy Cull 1.7

Easy Cull 1.7

unity3d剔除系统

unity3d剔除系统

unity3d剔除系统

unity3d剔除系统


Requires Unity 2018.1.0 or higher.
Easy Cull is an advanced frustum culling system which is used to disable renderers that are not within the field of view of your camera.
This will drastically reduce the amount of draw calls and will greatly improve the performance of your project.

Typically you would adjust the culling distance with the camera's far clip plane.
But in most cases low far clip plane values will lead to visible assembling of e.g. your terrains.

Easy Cull however uses a so called 'culling sphere' appoach.
Only objects that are within the culling sphere AND within the camera's view frustum are visible.
The rest (e.g. terrain or ground) remains untouched.

Additional features:
- Objects can either instantly pop in/out or smoothly fade in/out (fading speeds are adjustable).

- All objects that should be culled are cached before the game starts.

- Define tags and layers for objects which you want to cull and let Easy Cull take care of them.

- Works with multiple cameras (3D only / no split-screen scenarios!).

- Decide if you want to cull renderers or even disable game objects.

- Supports both 3D and 2D scenarios.

- Includes full source code (C#) and documentation.

- Please note that custom shaders need to support "_Color" in their code!

Webplayer demos (hit the button to activate Easy Cull):
3D MultiCam Demo WebGL/HTML5 (NEW!)
2D Demo

Documentation:
Latest documentation

Video guides:
Overview and 3D Setup
Overview and 2D Setup
Register instantiated objects

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作者 虎哥 发表于 2018-6-16 14:38:37

yl25349558

感血楼主的幸苦,话说能伸手不。。。
发表于 2020-3-4 17:42:16
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