脚本/功能 CScape City System 0.9.5.4 beta unity3d城市景观生成器 城市场景生成

插件名称:CScape City System 0.9.5.4 beta插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
CScape City System 0.9.5.4 beta unity3d城市景观生成器 城市场景生成插件 Unity脚本

CScape City System系列索引:

CScape City System 0.9.1 beta  下载链接
CScape City System 0.9.5 beta  下载链接
CScape City System 1.0.3b  下载链接
CScape City System 1.0.4b  下载链接

www.cgioo.com

www.cgioo.com




















unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

unity3d城市景观生成器 城市场景生成

*CScape is in beta and is still in-development. It gets constantly improoved.
CScape is a Ultra Optimized powerful Cityscape generator that is able to create thousands of unique buildings.
Main strenght of this plugin is that it uses serious drawcall optimizations for extreme performance and sets new frontiers for realistic and performant rendering of massive worlds.
This magic is done by using few one-pass shaders/materials for a whole city landscape. This resultts in a extremely optimized performance while using Static/Dynamic Batching or Occlusion Culling. (approx 60-160 drawcalls for a city that covers a surface of 10 km2
LOD fading for building details
CScape consists of:
-advanced customized PBR shader with POM mapping helps reducing number of polygons, while maintaining details.
-system for using simple building lo-poly template meshes, that can be customized in unity editor.
-support for day-night cycling (animated in-house lights and building illumination)
-City generator
-Al buildings use a sort of fake parallax interiours, so that it gives an impression of complex meshes even in VR.
-Re-lighten feature that simulates night street-light for buildings (without need to use costly lights)
-LOD system that automatically optimizes object details based on distance from camera.
-Various object arrays systems that help you put arrays of objects on building sides. -Rooftop system -In a future, I also plan to release Building Styles Packs, like Sci-Fi city, ’20’s New York, Italian city, Cartoon City, Apocalyptic City, Soviet City. First version includes a pack called Megacity, capable of generating thousands of different materials with a single shader.
-CDK (content developement Kit) for artists that want to make their own CScape Styles (and eventually sell them on assetstore).
-CScape works on desktop platforms
-Cscape was tested on modern phone and tablet devices. It requires OpenGLES 3 or Metal.
-Compatible with WEBGL 3.0
-CScape is highly optimized for VR on Desktop and mobile systems.


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作者 如果没有感觉 发表于 2018-8-1 12:46:55

ClusterDevSH

11321 hjhgjhghjbbjjk
发表于 2018-8-18 02:58:52

%E5%93%88%E5%93%88%E5%93%88

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发表于 2018-8-22 21:44:49

wh710433204

6666666666666666666的
发表于 2018-8-23 11:25:09

icyace

thx for sharing
发表于 2018-8-29 16:55:35

wangzx510510

CScape City System 0.9.5.4 beta unity3d
发表于 2018-9-6 14:21:41

yl25349558

感血楼主的幸苦,话说能伸手不。。。
发表于 2020-2-26 23:16:26

%E5%B9%B4%E5%84%BF

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发表于 2020-5-6 18:06:31
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