编辑器拓展 Mesh Normals Debugger / Reverser 网格法线调试/反转

Requires Unity 5.2.3 or higher.


Easily debug mesh normals by adding this script to any GameObject. This script will cascade down your transform tree and append the script to each GameObject containing a mesh filter to display their normals in the scene window.

Settings include:
- Switching between displaying Vertex or Face Normal Vectors
- Changing colours and length of the normal lines on the GameObject or on a per mesh basis
- Face normals can be displayed as an average of the normals on the vertices of the triangle or orthogonal to the triangle

An additional feature allows you to flip the normals for the mesh filters. This is useful for displaying polygons that have been culled with back face culling from the standard shader. What's new in this version: v1.1 - No longer requires Play Mode to use - Updated editor UI in inspector for easier control - Aggregated redundant scripts
download.jpg
maxresdefault.jpg
images.jpg
f6a2a97d-8dce-443d-b38d-4aff44b6a5f1_scaled.jpg
作者 gamekkb 发表于 2018-10-9 15:24:34
您需要登录后才可以回帖 登录 | 立即注册
gamekkb

关注0

粉丝3

发布2

热门作品推荐
glow
InTerra ~ Terrain Features 3.1.0 物体与
glow
Low Poly Cartoon House Interiors 1.41低
glow
15000幅故宫博物院馆藏国画合集 山水人物花
glow
【更新】Volumetric Light Beam 2.2.3体积
glow
Victorian VOL.1 - Furniture (Nanite and
glow
Anemoia Manor 适配UE5.4+怀旧复古庄园室内
glow
【更新】GIBLION 2024 Anime-NPR-Toon Fram
glow
【更新】Auto Hand - VR Physics Interacti
glow
【更新】Ragdoll Animator 2 1.0.3
glow
【更新】BG Database Data editor with Go