插件名称:AE2Unity After Effect To Unity Animation 2.8 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | AE2Unity After Effect To Unity Animation 2.8 插件资源
AE2Unity After Effect To Unity Animation
使用本地统一动画系统的高性能
全力支持骨骼和骨骼层次的生成
自动构建和优化阿特拉斯精灵
自动生成枢轴点
This extension requires one license per seat
Requires Unity 5.5.0 or higher.
Features:
- High performance using native Unity Animation system. Support export Sprite, Atlas, UGUI, NGUI...
- Full support for skeleton & generation of bone hierarchy
- Capture and play full animation exactly as seen in Adobe After Effects.
- Automatically build and optimize atlas sprites; auto-generate pivot points.
- Auto-generate Mechanim Animators and animation clips.
- Full control and access via Unity animation system.
- No plugin or library requirements. Just native Unity animation and code for best performance.
- Easy to use.
New Update in version 1.01
- Auto generate Mechanim parameter with trigger
- Fixed white space name mapping in pivot
New Update in Version 1.2
- Support Image sequence
- Support resize Atlas Image (1024 to 512,256...or what ever texture size you want).
New Update in Version 1.4
- Option to choose build Atlas or not.
- Up to 10x faster when export from Adobe after effect.
- Fix allow export when null image.
New in Version 1.6
- Improve performance composition inside composition.
- Fix missing sprite in change sprite animation in some specific case.
New in Version 1.8
- Fix export wrong path layer of AI files
- Support export layer from PSD & AI File in After Effect
New in Version 2.0
- Support export to UGUI in beta (Limitation: Not support Text Layer, Shape & some FX in this version, using UGUI text instead).
New in Version 2.2
- Support UGUI
- Support setting frame rate samples
New in Version 2.4
- Support smooth rotation
- Add extra tool and new doccument
New in Version 2.8
- Fix first default keyframe, fix position when export to UGUI,NGUI. Add custom setting build from AE
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