脚本/功能 NWH Vehicle Physics 1.7.2 汽车物理控制器模拟插件

插件名称:NWH Vehicle Physics 1.7.2插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
NWH Vehicle Physics 1.7.2 U3D

NWH Vehicle Physics

NWH Vehicle Physics
NWH Vehicle Physics系列索引:

NWH Vehicle Physics 1.4 下载链接
NWH Vehicle Physics 1.8.0 下载链接
NWH Vehicle Physics 1.9.2 下载链接

汽车物理控制器模拟插件

汽车物理控制器模拟插件
7395a31c-b97e-4a31-8f8f-0b6a47a40187_scaled.jpg
b8ded3f2-60f7-483d-9c8e-65a51b256224_scaled.jpg

大范围车辆的车辆物理包装

大范围车辆的车辆物理包装

车轮控制器3D

车轮控制器3D

快速车辆设置与快速启动视频

快速车辆设置与快速启动视频

Requires Unity 2017.1.1 or higher.适用于大范围车辆的车辆物理包装。逼真,易于使用和大量定制。
Vehicle physics package suitable for wide range of vehicles. Realistic, easy to use and heavily customizable.车轮控制器3D,一个定制的内部车轮解决方案,已经用于车轮物理,而系统的其余部分已经从地面写起来。
Wheel Controller 3D, a custom in-house wheel solution, has been used for wheel physics while the rest of the system had been written from the ground up.
General features:
? Fast vehicle setup with quick start video or included manual.
? Seven vehicle prefabs of different types are included: sports car, sedan, 8x8 truck, monster truck, tank, city bus and semi with trailer.
? Suitable for wide range of applications.
? Runs on both desktop and mobile devices.
? Uses custom in-house wheel solution – Wheel Controller 3D – for 3D ground detection and high level of customizability.
? Per-wheel surface detection based on terrain textures or object tags. Different friction curves and effects for each surface.
? Suspend option for inactive vehicles which minimizes impact on performance while keeping basic functionality.
? Character vehicle changer that works with any character controller / game object, including other vehicles.
? Helper scripts such as analog and digital gauge controllers, camera and vehicle changers, center of mass and downforce adjusters, etc.

Vehicle Physics Details:
Engine
? Realistic engine power and torque calculation with adjustable power curve and RPM range.
? Functional forced induction.

Transmission
? Gear ratios and final gear ratio.
? Dynamic shift point based on load.
? Three transmission types: Automatic, Automatic Sequential and Manual.
? Manual transmission supports both sequential and H-pattern shifting.
? Center differential: Open, Limited Slip, Locking or Equal.

Axles
? Geometry settings for each axle: Steering Angle, Pro/Anti Ackermann Steering, Toe, Camber, Caster and Anti-roll Bar.
? Adjustable power, braking and handbrake distribution.
? Per-axle differentials: Open, Limited Slip, Locking and Equal.
? Supports solid axle (check Monster Truck in the demo).

Damage
? Optimized queue-based mesh deformation that spreads processing over multiple frames.
? Damage influences vehicle performance and handling.

Audio
? All audio sources are set up automatically.
? Sound can be adjusted through Audio Mixer for all vehicles or though inbuilt mixer for each vehicle and each effect individually.
? Engine, forced induction, gear change, suspension, surface, skid, crash, air brake, horn and blinker sounds.

Effects
? Vehicle light system with low beam, high beam, stop and brake lights, blinkers.
? Can be used with any number of lights of any type and/or emissive materials.
? Persistent and well optimized mesh-based skidmarks.
? Exhaust particle effects based on engine state.
? Per-wheel dust and smoke particle effects based on surface the wheel is on.

Input
? Desktop input using standard input manager with mouse steering option.
? Mobile input through on-screen steering wheel and pedals or tilt controls.

Trailer
? Trailer is a vehicle in itself meaning all the effects that work on a vehicle work on a trailer too.
? Trailer gets input routed from the vehicle it is attached to which results in functional lights, braking, damage and even steering if needed.
? Built-in attach / detach functionality where any vehicle can attach any trailer with correct tag.

Fuel
? Fuel consumption calculation using engine’s efficiency.
? Readouts in l/100km, km/l and US mpg.

UI
? Universal analog and digital gauge controllers and lights for use in dashboard or HUD.

Code
? Modular code structure for easy modification and upgrading.
? C# source code with XML comments on all public members.
? Tooltip explanations for all visible variables.

Compatible With Complete Terrain Shader and IK Driver Vehicle Controller
European Truck and Trailer and Super Car models provided by GAME READY 3D MODELS .

Try it out:
Windows 64bit
MacOS X 64bit
Android (mobile scene)

Note: Wheel Controller 3D is included with this asset and its price has been factored in. If you already own WC3D check the upgrade options.

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作者 浪浪 发表于 2018-10-11 19:01:52

cym_hellfire

感谢分享,支持一下
发表于 2018-10-13 21:39:33

vegeta007

感谢分享!!!
发表于 2018-10-20 10:43:51

gujue519

感谢楼主分享
发表于 2019-1-29 14:49:11

LZZ344025011

感谢分享啊啊啊啊啊啊啊啊啊啊啊啊啊啊
发表于 2019-1-30 17:16:09

azhen

感谢分享
发表于 2019-4-16 13:29:26

mexbochen

感谢分享
发表于 2019-9-15 13:04:59

chao2019

謝謝fkdsfksdfjldfklds;kf;laf
发表于 2019-10-25 00:50:28

liramy

下了好几个版本都不能用啊
发表于 2019-12-7 22:21:23

yl25349558

看看
有图吗
发表于 2020-3-2 09:36:43

hqblove

顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶
发表于 2020-6-14 07:40:31

axeldevel

thanks for sharing!!
发表于 2021-3-24 09:20:29

handi45

非常好的学习统一的模块
发表于 2022-12-26 11:43:26
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