EviLA's Bullet Time Addon for Invector 1.2 unity完整项目
EviLA's Bullet Time Addon for Invector 1.2
EviLA's Bullet Time Addon for Invector 1.2
EviLA's Bullet Time Addon for Invector
EviLA's Bullet Time Addon for Invector
要求Unity 5.6.4 或更高版本。
EviLA's Bullet Time Addon for Invector let's you have the popular bullet time mechanic for your game and allows you to do cool visual effects such as breaching in most first person games and the bullet time mechanic in max payne.
It can also be repurposed for magic systems to be used as a spell. EVILA的子弹时间插件为你的游戏让你有流行的子弹时间机械,并允许你做凉爽的视觉效果,如违反在大多数第一人称游戏和子弹时间技师在马克思佩恩。
|| MINIMUM REQUIREMENTS ||
Unity 5.5.0 or higher.
Invector Melee Combat (v2.3+) or Shooter
Template (v1.2+)
|| FEATURES ||
1. Setup in less than 10 minutes
2. More than a dozen options to control every aspect of the bullet time effect
3. Complete with Bullet Time Triggers and implemented as a generic action for extensibility
4. Out of the box support for Post Processing Stack v2
5. Player independent Bullet Time. Bullet time effect can be used in game without letting player use the effect
All of the scripts will be continuously supported and updated in correspondence to all updates to Invector controller.
If any third party integrations are needed, I'll be happy to take a look and see what I can do if I own the asset.
Extract the package into your assets folder and please read through the documentation on how to do the installation.