插件名称:Obi Fluid 3.5 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Obi Fluid 3.5
Obi Fluid
Obi Fluid系列索引:
Obi Fluid 3.2 下载链接
Obi Fluid 3.3 下载链接
Obi Fluid 3.4 下载链接
Obi Fluid 4.0.2 下载链接
Obi Fluid 5.1 下载链接
Requires Unity 5.6.0 or higher.
With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or sink!), and are capable of sticking to surfaces.与OBI流体,您可以创建完全多线程AAA质量流体模拟轻松。流体相互作用,可以影响和受到刚体的影响(甚至使它们漂浮或下沉!)并且能够粘附在表面上。
Please note that fluid simulation is a very intensive task. Be aware of its performance implications before using it.请注意,流体模拟是一个非常密集的任务。在使用它之前要注意它的性能含义。
Available for Windows, Mac, iOS and Android.
What to use it for:
- Small scale fluid simulations
- 2D fluid game mechanics
- Dripping fluid
- Splash effects
What NOT to use it for:
- Large scale fluid simulations
- Pools, oceans, lakes, floods
All physical properties or the fluid are adjustable: viscosity, density, surface tension, stickiness, vorticity...
Features:
- Custom emitter shapes.
- Two-way rigid body interaction.
- Modular solver: don't waste performance, all parameters are exposed.
- Adjustable solver iteration count.
- In-editor simulation preview.
- Hassle-free particle resolution adjust using a single parameter.
- Supports high density ratios in multiphase simulations.
- Simulation state gets serialized -> save your fluids mid-simulation->instantiate them already warm-started.
- Supports Box, Sphere, Capsule, Mesh, Character and Terrain colliders.
- Automatic camera culling: non-visible fluids do not update their simulation.
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