Requires Unity 5.5.1 or higher.
* REQUIRES MESH BAKER *
Make your open world fly! It's like static batching and LOD combined!
A replacement for Unity's LOD. Mesh Baker LODs are baked into combined meshes at runtime, dramatically reducing drawcalls. Provides an easy, flexible way to optimize huge scenes or scenes with procedural content at runtime. 代替统一的LOD。网格烘焙器LOD在运行时被烘焙成组合网格,从而显著地减少绘制。提供了一种简单、灵活的方法来在运行时优化具有过程性内容的大型场景或场景。
* Works with the standard version of Unity.
* No scripting required.
* Combine many skinned meshes into a mob that renders in one drawcall.