Runtime Editor is a set of scripts, which will help you to implement runtime scene/level editor. Package divided into several parts, could be used together or independently: RTEditor, RTHandles, RTSaveLoad, UIControls. 运行时编辑器是一组脚本,它将帮助您实现运行时场景/级别编辑器。软件包分为几个部分,可以一起使用,也可以单独使用:RTEditor、RTHandles、RTSaveLoad、UIControls。
Features:
? Positon, Rotation, Scale handle;
? BoxSelection, Selection gizmo;
? Scene Gizmo, Grid;
? Collider, Light, Audio component Gizmos;
? Global & Local coordinates;
? Center & Local pivot point mode;
? Scene view navigation;
? Snapping (Grid, Ground, Unit, Vertex)
? Orthographic & Perspective view;
? Game View;
? Play & Edit mode;
? Hierarchy, Project, Inspector windows;
? Object & Component editors;
? Material editor;
? Property Editors
? Save & Load to FileSystem;
? Asset Bundles Support;
? Programmatic Resources Support;
? Undo & Redo;
? Assembled editor Prefab
Runtime Editor 1.2 to 1.3 upgrade guide
Lite version here:
Runtime Transform Handles