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插件名称:Easy Collider Editor 3.0.1 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Easy Collider Editor 3.0.1 易碰撞编辑器
Easy Collider Editor
Easy Collider Editor系列
Easy Collider Editor 2.5 下载链接
Easy Collider Editor 4.1 下载链接
Easy Collider Editor 5.5.1 下载链接
Easy Collider Editor 5.6 下载链接
Easy Collider Editor 6.0 下载链接
Easy Collider Editor 6.4.3 下载链接
Easy Collider Editor 6.5.1 下载链接
Easy Collider Editor 6.12.1 下载链接
Easy Collider Editor 6.12.2 下载链接
Easy collider editor is designed to facilitate the creation of 3D primitive colliders. By using primitive colliders instead of mesh colliders, rigidbodies can be added to gameobjects to allow for physics interactions. 易碰撞编辑器是为了便于创建3D原始碰撞器而设计的。通过使用原始碰撞器而不是网格碰撞器,刚体可以添加到游戏对象以允许物理相互作用。
This tool allows for easy addition of multiple 3D primitive colliders on gameobjects by using simple and easy to use vertex selection tools. No more painfully adding, moving, and resizing colliders. 这个工具允许使用简单和易于使用的顶点选择工具在游戏对象上容易地添加多个3D原始碰撞器。不再痛苦地添加、移动和调整对撞机大小。
Use vertex selection to add box, sphere, capsule, and rotated box colliders to objects.
Version 3.0 includes a new improved UI, automatic handling of common problems, additional capsule generation method, improved warnings to users, additional toggles for including child meshes, creating colliders as a trigger, and options for collider attachment.
Minor 3.0.1 update fixes:
UI for attach to: toggles changed to enums to prevent confusion.
Fix for remove all colliders button not working as desired in certain situations
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