编辑器拓展 Pro Material Combiner 1.3 编辑器扩展

插件名称:Pro Material Combiner 1.3插件官网:访问官网
版权协议:Red pine1.1解压密码:通用密码
Pro Material Combiner 1.3

Pro Material Combiner 1.3

Pro Material Combiner 1.3

Pro Material Combiner 1.3 编辑器扩展

Pro Material Combiner 1.3 编辑器扩展

Pro Material Combiner

Pro Material Combiner

This extension requires one license per seat
Requires Unity 4.5.5 or higher.
This is ProMaterial Combiner. (it does exactly the same that ProMaterialCombiner++ does).
ProMaterialCombiner++ includes:
- Source code.
- Reuse textures to make atlases smaller.
- Batch mode: Combine several objects materials.
ProMaterial Combiner is an editor extension that will combine materials with just 1 click. Quick and easy.
Custom shaders?, no worries; the tool works with any shader.
NOTE: If your UVs are outside [0,0-1,1] and you are using textures your combined material will look wrong; make sure your UVs are inside [0,0-1,1] for your objects
NOTES: - UNITY 5 supported.
- Easy, Just select your object and click combine.
- No scripting required.
- Meshes automatically set up and adjusted.
- Supports any shader (detected automatically).
- Full lightmapping support.
- Your source assets will not be touched.
- Works with colored and textured materials.
- Supports tiled materials.
- Generate prefabs from the combined object.
- Supports skinned mesh renderers.
- Malformed UVs on colored-only materials are organized automatically.


NOTE: In order to combine materials all shaders have to be the same type.
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编辑器扩展

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作者 虎哥 发表于 2018-12-13 11:03:43

6239657639

合并材质的好处
发表于 2018-12-25 21:11:19

6239657639

看一看这个怎么样
发表于 2018-12-26 09:29:33

yl25349558

好的。看看棒极了
发表于 2020-3-6 00:04:05

oldliu64

Thank you~~~~~~~
发表于 2020-6-4 16:39:32

bonez29x

Thank you~~~~~~~
发表于 2020-6-13 11:02:38

silverys

感谢分享
发表于 2020-6-22 16:23:01

Blastom1016

看看,有没有中间代码可以用的。
发表于 2024-10-8 09:25:45
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