本帖最后由 发财 于 2019-1-16 14:19 编辑
插件名称:Cinematic Perspective Camera System 0.92 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Cinematic Perspective Camera System 0.92
Cinematic Perspective Camera System
Cinematic Perspective Camera System 0.92 摄像机电影系统
摄像机电影系统
Cinematic Perspective Camera System
Requires Unity 5.6.0 or higher.
This extension requires one license per seat Requires Unity 5.5.0 or higher.
Tested in Mac and Windows platform. “电影透视”是一种统一的资产,其目标是为开发者提供一种简单、直观和快速的方法,以实现基本的相机装配移动、焦距和透视自动化,因为它已被业界的电影制作者广泛使用,以提供更有趣的图片组合或为拍摄提供意义。
“Cinematic Perspective” is a Unity asset that has the objective of providing the developer with a simple, intuitive and fast way to implement basic camera rig movement, focal and perspective automation as it has been extensively used by filmmakers in the industry to provide a more interesting picture composition or provide meaning to a shot.
The natural use case scenario for this asset varies. It can be implemented for cutscenes, it can be used in gameplay (as it has been used in classic games like LucasArts's “Grim Fandango”). It can also be used as an interesting way to show architectural design in unity, in hybrid solutions, and various other ways.
Your creative imagination is the limit.
Features
- Realistic movie perspectives
- Fixed, Steadicam (Follow), LookAt and Dolly Modes
- Customizable Transitions
- Use one or multiple cameras (one per rig),
- Configure your cameras as desired,
- Compatible with most effects,
- Auto Zooming
- Bobbing / Shake Effect (In Steadicam Mode)
- Excellent performance.
- Clean C# well documented code.
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