插件名称:Third Person Controller 2.0.7 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Third Person Controller 2.0.7 第三人称角色动作控制器
Third Person Controller
This extension requires one license per seat
Requires Unity 5.6.2 or higher.
The Third Person Controller is your ultimate solution for creating ANY 3rd person game. It is a professional, deterministic character controller designed to have the smoothest third person controls and to excel in all areas: PC, mobile, console, AI, networking, and VR.* Includes both shootable and melee weapons.
The Third Person Controller was built from the ground up leveraging the best parts of version 1 of our controllers, which have been on the Asset Store for many years and have resulted in a solid code base. A no compromises approach was taken during development when determining how to implement a feature: opting to have an extremely polished asset instead of quickly rushing a particular feature out the door.
The editor scripts allow you to create your character and items in seconds. The ability system comes with over 20 abilities or add your own functionality without having to change any of the included scripts. Up may not always be up with the adjustable dynamic gravity system. Both humanoid and generic models are supported. A wide variety of shootable and melee items are included such as the assault rifle, bow, and sword.
The Third Person Controller comes with more than 200 pages of documentation plus tutorial videos to help you easily get started on your project. We can’t wait to see what you create – make sure you submit your project to our Showcase!
Features:
- Deterministic Character Controller
- Third Person Camera Controller
- Dynamic Gravity System
- Advanced Moving Platform System
- Extensible Ability System
- Supports Dual Wielding
- Procedural Spring Animations
- Full Body Awareness
- Visible Trajectory Curve
- Inverse Kinematics (IK)
- Wide Variety of Shootable Weapons
- Wide Variety of Melee Weapons
- Jumping Melee Attack
- Melee Recoil Animations
- Dynamic Effects with Surface System
- Virtual Controls
- Pickup Objects
- Damage System
- Spawn System
- Object Pooler
- Build Characters and Items in Seconds
- AI Integration with Behavior Designer
Abilities:
- Damage Visualization
- Die
- Fall
- Follow 2.5D Path
- Generic
- Height Change
- Idle
- Interact
- Item Equip Verifier
- Item Pullback
- Jump
- Move Towards
- NavMesh Movement
- Pickup Item
- Quick Turn
- Ragdoll
- Restrict Position
- Restrict Rotation
- Revive
- Ride
- Rideable
- Slide
- Speed Change
- Start Movement
- Stop Movement
Integrations:
- A* Pathfinding Project
- Adventure Creator
- Behavior Designer
- Cinemachine
- Control Freak
- Dialogue System
- DestroyIt
- Easy Touch
- InControl
- Rewired
*Networking and VR addons are in development.
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