Ez Data Manager - Global Variables Management Solution 2.0.4
Ez Data Manager - Global Variables Management Solution
Ez Data Manager
Ez Data Manager
This extension requires one license per seat
Requires Unity 5.6.0 or higher.
Every game or app uses global variables and having them in different classes can become a pain to manage. Ez Data Manager can help you with that by giving you a central location for all of your global settings and referenced types such as prefabs / gameobjects / textures / materials / sprites / etc.
Having a lot of variables of different types, visible in the inspector, is hard to work with. That is why we designed a very well thought out custom inspector that tries to give you (the developer) a very convenient way to add/delete/sort and modify variables.
You can create as many variables, arrays and lists as needed, from a wide range of supported types. All will be public and you will be able to access them with ease, from any script.
Ez Data Manager can make changes persistent between play sessions by automatically saving and loading data to and from Player Preferences. Sensitive information can be encrypted before saving to ensure privacy and prevent tampering (anti-cheat).
A PlayerPrefs viewer and editor is also provided by our asset for Windows and MacOS.
Save yourself some development time and get started right now!
Supports Playmaker
Features
- Global Variables, Arrays and Lists
- Automatic saving and loading to and from Player Preferences (supported are variables, arrays and lists of int, float, bool and string)
- Data encryption for privacy and cheating prevention
- Easy management, backup and restoration of encryption keys
- PlayerPrefs editor included (Windows and MacOS)
- Advanced Custom Inspector
- Editor integration
- Easy to learn. Intuitive design
- Supports all platforms
- Comes with full C# source code
- Dedicated support
- Tutorials on our YouTube Channel