本帖最后由 浪浪 于 2019-1-25 17:56 编辑
插件名称:MicControl 3 4.2.1 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | MicControl 3 4.2.1
MicControl 3 4.2.1
MicControl
多麦克风与物件交互插件
MicControl 3 4.2.1 多麦克风与物件交互插件
Requires Unity 5.1.0 or higher.
MicControl 3 is finally here! Written from the ground up in C#!
MicControl 3 is available from Unity version 5.3.5 and up. However only the latest unity version will feature pre-build example scenes.
Mac users be aware that osX and other systems do not support the use of multiple microphones!
Windows and Linux users do not suffer this OS limitation. 它消除了自己设置麦克风类的痛苦,允许您从麦克风设备调用信息,并通过“响度”或“频谱数据”变量使用这些数据。
MicControl 2 users be aware that upgrading to MicControl 3 will break your current version! Completely remove the asset from your project before upgrading! MicControl 3 has all the good old features MicControl 2 offered. Such as the well known loudness value and its bigger brother spectrumData[]! Dropping UnityScript and written in C# from the ground up.
Have you ever wanted to use your microphone as a game mechanic or feature? Now you can!
Literally blow your game away with this simple but very powerful asset!
Mic Control 3 is a script build on-top of Unity's Microphone class.
It takes away the pain of setting up the microphone class yourself, allows you to call information from a microphone device and use that data through the "loudness" or "spectrumData" variables.
(loudness = data converted from audio to a single float. Note not an actual audio stream).
(spectrumData = an array filled with the complete frequency data, representing accurately the incoming audio stream).
The user can set the device, sensitivity, etc...
Select the device and start creating games with a microphone!
|
|