本帖最后由 神妈 于 2019-3-29 16:19 编辑
插件名称:Pro Radar Builder 1.02a | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Pro Radar Builder 1.02a 目标跟踪器
Pro Radar Builder
Pro Radar Builder 1.02a 专业雷达生成器 跟踪系统
跟踪系统
专业雷达生成器
Pro Radar Builder
Pro Radar Builder 1.02a
专业雷达生成器 跟踪系统
此扩展要求每个用户一份授权,要求Unity 2017.4.0 或更高版本。
Regular Version WITH SCRIPTING API DOCUMENTATION
For version with Source Code Included ,please see: PRO Radar Builder(SOURCE INCLUDED)
FREE UI TARGET TRACKER FOR RADAR BUILDERS
IMPORTANT
- internal pooling & Optimization module
PRO Radar Builder is an advanced editor tool which allows users to, ;WITHOUT CODING,CREATE:
-3D RADARS (world & screen space)
-MINIMAPS (world & screen space), (static or Realtime)
-TRACKING SYSTEMS (world & screen space)
- World AND screen space 3D Radar and tracking systems with 9 Point snapping
- Minimap creation module.
- Create real (static or realtime) minimap systems without coding.
-Treat the radar like any other object, scale it , rotate it , position it , make it a child.
- Single click to create radars
ZOOM and PAN INSIDE of the radar to look anywhere
- Use ANY material for blips
- use Sprite Blips
- Use Mesh Blips at different LODs
- Use Prefab Blips
- Height Tracking (tracking lines).
- Use Advanced rotation tracking
- Optional Blip Auto scaling functions
-Visualize Design
- Use Multiple culling zones
- Use Local or preset scale
- Easy layer assignment.
Just set it and forget it
- Generate unique blips representing object with specific tags.
- The System Uses Neither Unity UI nor IMGU, making it fast
- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.
- Static minimaps, ideal for small static scenes.
- Realtime Minimap , ideal for large scenes / Open worlds.
- Advanced rotation re-targeting.
- Auto-scaling and options for always showing blips in the radar.
- Allows for a wide array of objects objects, even particle effects to be simulated in the radar.
What else you get
- Space ship model
- Space ship control script
- Space environment
- Radar templates as seen in the preview images
- Lens flare
- multiple blip sprites
- multiple radar design sprites
- multiple materials
- 1 skybox
FOR THE 2D COMPONENT
- The 2D Radar System Uses Neither Unity UI nor IMGU
- Allows for 9 Point screen snapping
- MULTIPLE rotation tracking options
- Custom radar sprite rotation targeting
- Custom blip rotation targeting
- Prefab Blip support
- Sprite Blip Support
What you get
- Custom masking shaders
- multiple Blip sprites
- multiple Radar Sprites
- multiple example scenes
- Simple AI (just used in example scene to make objects move around on floor)
- Minimaps and Radars of any shape
- and more...
tested with
- 2D Sidescroller
- NEW : "Track Y Position" toggle function for radars that need to track blips moving through the y axis, this means that the z axis wont be tracked when this is turned on.
- Top Down
- 2.5D
- Fixed 3D
- 3D
- And others in between
For 2D Radars please see:
2D Radar Builder
For 3D Radars please see:
3D Radar Builder
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