插件名称:Horizon Based Ambient Occlusion 2.7.1 | 插件官网:访问官网 | 版权协议:Red pine1.1 | 解压密码:通用密码 | Horizon Based Ambient Occlusion 2.7.1
Horizon Based Ambient Occlusion
Horizon Based Ambient Occlusion系列索引:
Horizon Based Ambient Occlusion 2.1 下载链接
Horizon Based Ambient Occlusion 2.4 下载链接
Horizon Based Ambient Occlusion 2.5 下载链接
Horizon Based Ambient Occlusion 2.6 下载链接
Horizon Based Ambient Occlusion 3.2.1 下载链接
Horizon Based Ambient Occlusion 3.3 下载链接
✔ Supports Unity 2019.x.
✔ Supports Unity 2018.x.
✔ Supports Unity 2017.x.
✔ Supports VR (Multi and Single Pass).
Horizon Based Ambient Occlusion (HBAO) is a post processing image effect to use in order to add realism to your scenes. It helps accentuating small surface details and reproduce light attenuation due to occlusion.基于地平线的环境光遮挡(HBAO)是一种后处理图像效果,用于为场景添加真实感。它有助于突出小的表面细节和再现由于遮挡造成的光衰减
HBAO delivers more accurate AO compared to the other SSAO solutions available on the asset store, and this without any compromise on performances.
This algorithm is highly optimized to use minimal GPU time and offers the best quality to performance ratio.
With Color Bleeding feature. HBAO is Gaia extension ready.
HBAO兼容正向和延迟渲染,并且无伪影与正向渲染的速树和树叶。包中包含的源代码
HBAO is compatible with both forward and deferred rendering, and artifact free with forward rendered SpeedTrees and foliage. Source code included in the package.
The effect is scalable in order to achieve the proper performances.
Scenes on videos and screenshots from Unity Technologies, other screenshots were generated with Gaia using BackWoods Gaming's terrain stamps, turboscalpeur's grasses and Kronnect's volumetric fog are NOT included in this package.
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