Requires Unity 5.6.0 or higher.将骨骼转化为动态有弹性的骨骼,无论是否设置动画
Juice up your games by adding bouncy VFX!
Version 1.2 New Feature: Dynamic Bouncy Bones
- Turn bones into dynamic bouncy bones, animated or not.
- Bouncy bones integrate well with existing boing effectors, all-new lightweight colliders within Boing Kit, and Unity's built-in colliders.
Version 1.1 New Feature: Propagation
- Just turn on propagation on reactor fields and the effects would propagate!
- Good for wind, water waves, shock waves, implosions, explosions, etc.
Boing Kit offers various options:
- Boing Behavior: Just add component, and game objects immediately become bouncy!
- Boing Effector & Reactor: Reactors react to effectors in a bouncy fashion.
- Boing Reactor Field: Reactor fields bring reactor effects to a whole different scale. Bounce an entire massive grass field using bombs and characters!