ZBrush怪物角色雕刻教程,在ZBrush中快速进行角色雕刻,简单灯光的设置等
ZBrush怪物角色雕刻教程
In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture.在本教程中,您将获得从Zbrush获取未完成雕塑或speed sculpt的知识,并将其渲染为逼真的传统雕塑
I show you how to prepare the sculpt in Zbrush.
We then build out the Light Rig from scratch.
I go over the latest Industry Standard in ACEScg Colour Management and how to implement it in Maya.
We then build out all of the shaders from scratch.
In the last chapter, we take the renders into Photoshop for some quick Post Effects to add the final touches.
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