Please read the latest documentation here
VR for mirror shaders is here. Based on Lit shader, so supports everything that it supports (lightmaps, shadows, texture, bump, emission etc. everything is supported) 这里是用于镜像着色器的VR。基于光着色器,因此支持它支持的所有内容(光照贴图、阴影、纹理、凹凸、发射等。支持所有内容)
Oculus Rift, Rift-S and Quest are tested (Mirror in mirror - recursive, does not work on VR yet!).
OpenVR and Vive is not supported yet!
Works for orthographic camera too (depth-cutoff is not supported for ortho right now)!